i18n: Sync classref translations with Weblate

(cherry picked from commit 009b286e318d1c955dd43a6e97ab86a554c3d05d)
This commit is contained in:
Rémi Verschelde
2022-03-17 19:51:11 +01:00
parent e10e7c8ea4
commit c6c6d58c71
39 changed files with 6917 additions and 1814 deletions

View File

@@ -16015,6 +16015,11 @@ msgid ""
"See [method add_stylebox_override]."
msgstr ""
#: doc/classes/Control.xml
#, fuzzy
msgid "Returns [code]true[/code] if drag operation is successful."
msgstr "Повертає косинус параметра."
#: doc/classes/Control.xml
msgid ""
"Invalidates the size cache in this node and in parent nodes up to toplevel. "
@@ -16442,8 +16447,9 @@ msgstr ""
#: doc/classes/Control.xml
msgid ""
"By default, the node's pivot is its top-left corner. When you change its "
"[member rect_scale], it will scale around this pivot. Set this property to "
"[member rect_size] / 2 to center the pivot in the node's rectangle."
"[member rect_rotation] or [member rect_scale], it will rotate or scale "
"around this pivot. Set this property to [member rect_size] / 2 to pivot "
"around the Control's center."
msgstr ""
#: doc/classes/Control.xml
@@ -18787,10 +18793,10 @@ msgid ""
"further calculations."
msgstr ""
#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
#: doc/classes/Curve2D.xml
msgid ""
"Adds a point to a curve at [code]position[/code], with control points "
"[code]in[/code] and [code]out[/code].\n"
"Adds a point to a curve at [code]position[/code] relative to the [Curve2D]'s "
"position, with control points [code]in[/code] and [code]out[/code].\n"
"If [code]at_position[/code] is given, the point is inserted before the point "
"number [code]at_position[/code], moving that point (and every point after) "
"after the inserted point. If [code]at_position[/code] is not given, or is an "
@@ -18941,6 +18947,18 @@ msgid ""
"further calculations."
msgstr ""
#: doc/classes/Curve3D.xml
msgid ""
"Adds a point to a curve at [code]position[/code] relative to the [Curve3D]'s "
"position, with control points [code]in[/code] and [code]out[/code].\n"
"If [code]at_position[/code] is given, the point is inserted before the point "
"number [code]at_position[/code], moving that point (and every point after) "
"after the inserted point. If [code]at_position[/code] is not given, or is an "
"illegal value ([code]at_position <0[/code] or [code]at_position >= [method "
"get_point_count][/code]), the point will be appended at the end of the point "
"list."
msgstr ""
#: doc/classes/Curve3D.xml
#, fuzzy
msgid "Returns the cache of points as a [PoolVector3Array]."
@@ -23429,10 +23447,13 @@ msgstr ""
#: doc/classes/Environment.xml
msgid ""
"Keeps on screen every pixel drawn in the background. This is the fastest "
"background mode, but it can only be safely used in fully-interior scenes (no "
"visible sky or sky reflections). If enabled in a scene where the background "
"is visible, \"ghost trail\" artifacts will be visible when moving the camera."
"Keeps on screen every pixel drawn in the background. Only select this mode "
"if you really need to keep the old data. On modern GPUs it will generally "
"not be faster than clearing the background, and can be significantly slower, "
"particularly on mobile.\n"
"It can only be safely used in fully-interior scenes (no visible sky or sky "
"reflections). If enabled in a scene where the background is visible, \"ghost "
"trail\" artifacts will be visible when moving the camera."
msgstr ""
#: doc/classes/Environment.xml
@@ -26894,14 +26915,14 @@ msgstr ""
#: doc/classes/HeightMapShape.xml
msgid ""
"Depth of the height map data. Changing this will resize the [member "
"map_data]."
"Number of vertices in the depth of the height map. Changing this will resize "
"the [member map_data]."
msgstr ""
#: doc/classes/HeightMapShape.xml
msgid ""
"Width of the height map data. Changing this will resize the [member "
"map_data]."
"Number of vertices in the width of the height map. Changing this will resize "
"the [member map_data]."
msgstr ""
#: doc/classes/HFlowContainer.xml
@@ -32745,6 +32766,13 @@ msgstr ""
msgid "If [code]true[/code], the context menu will appear when right-clicked."
msgstr ""
#: doc/classes/LineEdit.xml doc/classes/RichTextLabel.xml
#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the selected text will be deselected when focus is "
"lost."
msgstr ""
#: doc/classes/LineEdit.xml
msgid ""
"If [code]false[/code], existing text cannot be modified and new text cannot "
@@ -32780,6 +32808,13 @@ msgid ""
"[/codeblock]"
msgstr ""
#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid ""
"If [code]false[/code], using middle mouse button to paste clipboard will be "
"disabled.\n"
"[b]Note:[/b] This method is only implemented on Linux."
msgstr ""
#: doc/classes/LineEdit.xml
msgid ""
"Opacity of the [member placeholder_text]. From [code]0[/code] to [code]1[/"
@@ -38666,6 +38701,11 @@ msgstr ""
msgid "Returns the text of the item at index [code]idx[/code]."
msgstr ""
#: doc/classes/OptionButton.xml
#, fuzzy
msgid "Returns the tooltip of the item at index [code]idx[/code]."
msgstr "Обчислює векторний добуток цього вектора і [code]b[/code]."
#: doc/classes/OptionButton.xml
msgid ""
"Returns the ID of the selected item, or [code]0[/code] if no item is "
@@ -38719,6 +38759,11 @@ msgstr ""
msgid "Sets the text of the item at index [code]idx[/code]."
msgstr ""
#: doc/classes/OptionButton.xml
#, fuzzy
msgid "Sets the tooltip of the item at index [code]idx[/code]."
msgstr "Обчислює векторний добуток цього вектора і [code]b[/code]."
#: doc/classes/OptionButton.xml
msgid ""
"The index of the currently selected item, or [code]-1[/code] if no item is "
@@ -39277,6 +39322,23 @@ msgid ""
"used."
msgstr ""
#: doc/classes/OS.xml
msgid ""
"Returns the current refresh rate of the specified screen. If [code]screen[/"
"code] is [code]-1[/code] (the default value), the current screen will be "
"used.\n"
"[b]Note:[/b] Returns [code]-1.0[/code] if Godot fails to find the refresh "
"rate for the specified screen. On HTML5, [method get_screen_refresh_rate] "
"will always return [code]-1.0[/code] as there is no way to retrieve the "
"refresh rate on that platform.\n"
"To fallback to a default refresh rate if the method fails, try:\n"
"[codeblock]\n"
"var refresh_rate = OS.get_screen_refresh_rate()\n"
"if refresh_rate < 0:\n"
" refresh_rate = 60.0\n"
"[/codeblock]"
msgstr ""
#: doc/classes/OS.xml
msgid ""
"Return the scale factor of the specified screen by index. If [code]screen[/"
@@ -45658,6 +45720,12 @@ msgid ""
"not generate warnings."
msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when the type of the default value "
"set to an exported variable is different than the specified export type."
msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a function is declared with the "
@@ -46081,6 +46149,19 @@ msgid ""
"used for all [ScrollContainer]s unless overridden."
msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
"If enabled, the moment [member Viewport.gui_disable_input] is set to "
"[code]false[/code] to disable GUI input in a viewport, current mouse over "
"and mouse focus will be dropped.\n"
"That behavior helps to keep a robust GUI state, with no surprises when input "
"is resumed regardless what has happened in the meantime.\n"
"If disabled, the legacy behavior is used, which consists in just not doing "
"anything besides the GUI input disable itself.\n"
"[b]Note:[/b] This is set to [code]true[/code] by default for new projects "
"and is the recommended setting."
msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], swaps OK and Cancel buttons in dialogs on Windows and "
@@ -47051,6 +47132,16 @@ msgid ""
"alternative."
msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], smooths out collision with trimesh shapes "
"([ConcavePolygonShape]) by telling the Bullet physics engine to generate "
"internal edge information for every trimesh shape created.\n"
"[b]Note:[/b] Only effective if [member physics/3d/physics_engine] is set to "
"[code]DEFAULT[/code] or [code]Bullet[/code], [i]not[/i] [code]GodotPhysics[/"
"code]."
msgstr ""
#: doc/classes/ProjectSettings.xml
msgid "Enables [member Viewport.physics_object_picking] on the root viewport."
msgstr ""
@@ -47463,6 +47554,14 @@ msgid ""
"[code]Asynchronous[/code] or [code]Asynchronous + Cache[/code]."
msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
"An override for [code]rendering/gles3/shaders/shader_compilation_mode[/"
"code], so asynchronous compilation can be disabled for mobile.\n"
"You may want to do that since mobile GPUs generally won't support "
"ubershaders due to their complexity."
msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
"Max buffer size for blend shapes. Any blend shape bigger than this will not "
@@ -48397,13 +48496,13 @@ msgstr ""
#: doc/classes/Range.xml
msgid ""
"Binds two ranges together along with any ranges previously grouped with "
"Binds two [Range]s together along with any ranges previously grouped with "
"either of them. When any of range's member variables change, it will share "
"the new value with all other ranges in its group."
msgstr ""
#: doc/classes/Range.xml
msgid "Stops range from sharing its member variables with any other."
msgid "Stops the [Range] from sharing its member variables with any other."
msgstr ""
#: doc/classes/Range.xml
@@ -48470,7 +48569,14 @@ msgid ""
msgstr ""
#: doc/classes/Range.xml
msgid "Emitted when [member value] changes."
msgid ""
"Emitted when [member value] changes. When used on a [Slider], this is called "
"continuously while dragging (potentially every frame). If you are performing "
"an expensive operation in a function connected to [signal value_changed], "
"consider using a [i]debouncing[/i] [Timer] to call the function less often.\n"
"[b]Note:[/b] Unlike signals such as [signal LineEdit.text_changed], [signal "
"value_changed] is also emitted when [code]value[/code] is set directly via "
"code."
msgstr ""
#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
@@ -55775,11 +55881,11 @@ msgid ""
"Returns [code]true[/code] if this string contains a valid float. This is "
"inclusive of integers, and also supports exponents:\n"
"[codeblock]\n"
"print(\"1.7\".is_valid_float()) # Prints \"true\"\n"
"print(\"24\".is_valid_float()) # Prints \"true\"\n"
"print(\"7e3\".is_valid_float()) # Prints \"true\"\n"
"print(\"24\".is_valid_float()) # Prints \"true\"\n"
"print(\"Hello\".is_valid_float()) # Prints \"false\"\n"
"print(\"1.7\".is_valid_float()) # Prints \"True\"\n"
"print(\"24\".is_valid_float()) # Prints \"True\"\n"
"print(\"7e3\".is_valid_float()) # Prints \"True\"\n"
"print(\"24\".is_valid_float()) # Prints \"True\"\n"
"print(\"Hello\".is_valid_float()) # Prints \"False\"\n"
"[/codeblock]"
msgstr ""
@@ -55805,9 +55911,9 @@ msgid ""
"identifier may contain only letters, digits and underscores ([code]_[/code]) "
"and the first character may not be a digit.\n"
"[codeblock]\n"
"print(\"good_ident_1\".is_valid_identifier()) # Prints \"true\"\n"
"print(\"1st_bad_ident\".is_valid_identifier()) # Prints \"false\"\n"
"print(\"bad_ident_#2\".is_valid_identifier()) # Prints \"false\"\n"
"print(\"good_ident_1\".is_valid_identifier()) # Prints \"True\"\n"
"print(\"1st_bad_ident\".is_valid_identifier()) # Prints \"False\"\n"
"print(\"bad_ident_#2\".is_valid_identifier()) # Prints \"False\"\n"
"[/codeblock]"
msgstr ""
@@ -55815,11 +55921,11 @@ msgstr ""
msgid ""
"Returns [code]true[/code] if this string contains a valid integer.\n"
"[codeblock]\n"
"print(\"7\".is_valid_int()) # Prints \"true\"\n"
"print(\"14.6\".is_valid_int()) # Prints \"false\"\n"
"print(\"L\".is_valid_int()) # Prints \"false\"\n"
"print(\"+3\".is_valid_int()) # Prints \"true\"\n"
"print(\"-12\".is_valid_int()) # Prints \"true\"\n"
"print(\"7\".is_valid_int()) # Prints \"True\"\n"
"print(\"14.6\".is_valid_int()) # Prints \"False\"\n"
"print(\"L\".is_valid_int()) # Prints \"False\"\n"
"print(\"+3\".is_valid_int()) # Prints \"True\"\n"
"print(\"-12\".is_valid_int()) # Prints \"True\"\n"
"[/codeblock]"
msgstr ""
@@ -57614,6 +57720,12 @@ msgstr ""
msgid "Returns if the given line is wrapped."
msgstr "Повертає тангенс параметра."
#: doc/classes/TextEdit.xml
msgid ""
"Returns whether the mouse is over selection. If [code]edges[/code] is "
"[code]true[/code], the edges are considered part of the selection."
msgstr ""
#: doc/classes/TextEdit.xml
msgid "Returns [code]true[/code] if the selection is active."
msgstr ""
@@ -59831,6 +59943,13 @@ msgid ""
"the middle."
msgstr ""
#: doc/classes/Time.xml
msgid ""
"Converts the given timezone offset in minutes to a timezone offset string. "
"For example, -480 returns \"-08:00\", 345 returns \"+05:45\", and 0 returns "
"\"+00:00\"."
msgstr ""
#: doc/classes/Time.xml
msgid ""
"Returns the amount of time passed in milliseconds since the engine started.\n"
@@ -63498,6 +63617,11 @@ msgstr ""
msgid "Returns [code]true[/code] if there are visible modals on-screen."
msgstr ""
#: doc/classes/Viewport.xml
#, fuzzy
msgid "Returns [code]true[/code] if the drag operation is successful."
msgstr "Повертає косинус параметра."
#: doc/classes/Viewport.xml
msgid ""
"Returns [code]true[/code] if the viewport is currently performing a drag "