doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
This commit is contained in:
@@ -9,9 +9,9 @@
|
||||
<methods>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map">
|
||||
<member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map" default="null">
|
||||
</member>
|
||||
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType">
|
||||
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType" default="0">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
|
||||
Reference in New Issue
Block a user