Implement NodeSub2 to AnimationTree & improve mathematical Nodes

This commit is contained in:
Silc Lizard (Tokage) Renew
2023-04-30 23:32:18 +09:00
parent 2210111eb5
commit c9c8205644
18 changed files with 135 additions and 60 deletions
+11 -11
View File
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A sub-tree of blend type [AnimationNode]s used for complex animations. Used by [AnimationTree].
A sub-tree of many type [AnimationNode]s used for complex animations. Used by [AnimationTree].
</brief_description>
<description>
This node may contain a sub-tree of any other blend type nodes, such as [AnimationNodeTransition], [AnimationNodeBlend2], [AnimationNodeBlend3], [AnimationNodeOneShot], etc. This is one of the most commonly used animation node roots.
This animation node may contain a sub-tree of any other type animation nodes, such as [AnimationNodeTransition], [AnimationNodeBlend2], [AnimationNodeBlend3], [AnimationNodeOneShot], etc. This is one of the most commonly used animation node roots.
An [AnimationNodeOutput] node named [code]output[/code] is created by default.
</description>
<tutorials>
@@ -17,7 +17,7 @@
<param index="1" name="node" type="AnimationNode" />
<param index="2" name="position" type="Vector2" default="Vector2(0, 0)" />
<description>
Adds an [AnimationNode] at the given [param position]. The [param name] is used to identify the created sub-node later.
Adds an [AnimationNode] at the given [param position]. The [param name] is used to identify the created sub animation node later.
</description>
</method>
<method name="connect_node">
@@ -34,35 +34,35 @@
<param index="0" name="input_node" type="StringName" />
<param index="1" name="input_index" type="int" />
<description>
Disconnects the node connected to the specified input.
Disconnects the animation node connected to the specified input.
</description>
</method>
<method name="get_node" qualifiers="const">
<return type="AnimationNode" />
<param index="0" name="name" type="StringName" />
<description>
Returns the sub-node with the specified [param name].
Returns the sub animation node with the specified [param name].
</description>
</method>
<method name="get_node_position" qualifiers="const">
<return type="Vector2" />
<param index="0" name="name" type="StringName" />
<description>
Returns the position of the sub-node with the specified [param name].
Returns the position of the sub animation node with the specified [param name].
</description>
</method>
<method name="has_node" qualifiers="const">
<return type="bool" />
<param index="0" name="name" type="StringName" />
<description>
Returns [code]true[/code] if a sub-node with specified [param name] exists.
Returns [code]true[/code] if a sub animation node with specified [param name] exists.
</description>
</method>
<method name="remove_node">
<return type="void" />
<param index="0" name="name" type="StringName" />
<description>
Removes a sub-node.
Removes a sub animation node.
</description>
</method>
<method name="rename_node">
@@ -70,7 +70,7 @@
<param index="0" name="name" type="StringName" />
<param index="1" name="new_name" type="StringName" />
<description>
Changes the name of a sub-node.
Changes the name of a sub animation node.
</description>
</method>
<method name="set_node_position">
@@ -78,13 +78,13 @@
<param index="0" name="name" type="StringName" />
<param index="1" name="position" type="Vector2" />
<description>
Modifies the position of a sub-node.
Modifies the position of a sub animation node.
</description>
</method>
</methods>
<members>
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2(0, 0)">
The global offset of all sub-nodes.
The global offset of all sub animation nodes.
</member>
</members>
<signals>