doc: Sync classref with current source

This commit is contained in:
Rémi Verschelde
2018-04-10 10:12:42 +02:00
parent cb996d7169
commit cb7fe2c793
30 changed files with 478 additions and 102 deletions
+4
View File
@@ -762,9 +762,13 @@
</method>
</methods>
<members>
<member name="custom_multiplayer_api" type="MultiplayerAPI" setter="set_custom_multiplayer_api" getter="get_custom_multiplayer_api">
</member>
<member name="filename" type="String" setter="set_filename" getter="get_filename">
When a scene is instanced from a file, its topmost node contains the filename from which it was loaded.
</member>
<member name="multiplayer_api" type="MultiplayerAPI" setter="" getter="get_multiplayer_api">
</member>
<member name="name" type="String" setter="set_name" getter="get_name">
The name of the node. This name is unique among the siblings (other child nodes from the same parent). When set to an existing name, the node will be automatically renamed
</member>