Validate code tags for class and member references
This commit also adds means to manually disable warnings in `code` tags where it's a false positive with the new `skip-lint` attribute. Warnings are now enabled on CI to prevent future errors.
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</brief_description>
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<description>
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Native image datatype. Contains image data which can be converted to an [ImageTexture] and provides commonly used [i]image processing[/i] methods. The maximum width and height for an [Image] are [constant MAX_WIDTH] and [constant MAX_HEIGHT].
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An [Image] cannot be assigned to a [code]texture[/code] property of an object directly (such as [Sprite2D]), and has to be converted manually to an [ImageTexture] first.
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An [Image] cannot be assigned to a texture property of an object directly (such as [member Sprite2D.texture]), and has to be converted manually to an [ImageTexture] first.
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[b]Note:[/b] The maximum image size is 16384×16384 pixels due to graphics hardware limitations. Larger images may fail to import.
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</description>
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<tutorials>
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<return type="int" />
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<param index="0" name="mipmap" type="int" />
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<description>
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Returns the offset where the image's mipmap with index [param mipmap] is stored in the [code]data[/code] dictionary.
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Returns the offset where the image's mipmap with index [param mipmap] is stored in the [member data] dictionary.
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</description>
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</method>
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<method name="get_pixel" qualifiers="const">
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