Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more
Fixes the following GCC 5 warnings: ``` core/os/file_access.cpp:49:19: warning: the address of 'FileAccess::create_func' will always evaluate as 'true' [-Waddress] servers/audio_server.cpp:192:70: warning: comparison with string literal results in unspecified behaviour [-Waddress] drivers/gles2/rasterizer_storage_gles2.cpp:4095:90: warning: NULL used in arithmetic [-Wpointer-arith] modules/gdnative/register_types.cpp:237:3: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] platform/android/export/export.cpp:207:1: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] modules/gdscript/gdscript.h:150:67: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:119:56: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:123:56: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:127:50: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:131:52: warning: returning reference to temporary [-Wreturn-local-addr] editor/plugins/skeleton_editor_plugin.cpp:34:36: warning: extra tokens at end of #include directive modules/bullet/bullet_types_converter.cpp:31:9: warning: #pragma once in main file editor/import/editor_scene_importer_gltf.cpp:1996:51: warning: name lookup of 'i' changed modules/visual_script/visual_script_property_selector.cpp:402:45: warning: name lookup of 'E' changed scene/gui/tree.cpp:1268:25: warning: name lookup of 'i' changed scene/resources/visual_shader.cpp:808:32: warning: name lookup of 'i' changed ```
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@@ -28,8 +28,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#pragma once
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#include "bullet_types_converter.h"
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/**
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@@ -29,19 +29,19 @@
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/*************************************************************************/
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#include "register_types.h"
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#include "gdnative/gdnative.h"
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#include "gdnative.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "arvr/register_types.h"
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#include "nativescript/register_types.h"
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#include "net/register_types.h"
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#include "pluginscript/register_types.h"
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#include "core/engine.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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@@ -148,7 +148,7 @@ protected:
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};
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struct LibrarySymbol {
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char *name;
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const char *name;
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bool is_required;
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};
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@@ -147,7 +147,7 @@ public:
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const Map<StringName, Variant> &get_constants() const { return constants; }
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const Set<StringName> &get_members() const { return members; }
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const GDScriptDataType &get_member_type(const StringName &p_member) const {
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ERR_FAIL_COND_V(!member_indices.has(p_member), GDScriptDataType());
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CRASH_COND(!member_indices.has(p_member));
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return member_indices[p_member].data_type;
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}
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const Map<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
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@@ -386,8 +386,8 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
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}
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Vector<String> path = E->get().split("/");
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bool is_filter = false;
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for (Set<String>::Element *E = filter.front(); E; E = E->next()) {
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if (path.size() >= 2 && path[1].findn(E->get()) != -1) {
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for (Set<String>::Element *F = filter.front(); F; F = F->next()) {
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if (path.size() >= 2 && path[1].findn(F->get()) != -1) {
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is_filter = true;
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break;
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}
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