Add Vector4 to VisualShader
This commit is contained in:
@@ -1,10 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNodeVectorBase" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
Composes a [Vector3] from three scalars within the visual shader graph.
|
||||
Composes a [Vector2], [Vector3] or 4D vector (represented as a [Quaternion]) from scalars within the visual shader graph.
|
||||
</brief_description>
|
||||
<description>
|
||||
Creates a [code]vec3[/code] using three scalar values that can be provided from separate inputs.
|
||||
Creates a [code]vec2[/code], [code]vec3[/code] or [code]vec4[/code] using scalar values that can be provided from separate inputs.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
||||
Reference in New Issue
Block a user