Move visual shaders to a module

This commit is contained in:
Aaron Franke
2025-08-26 07:28:40 -07:00
parent 9273a6a9a0
commit cfded120ae
135 changed files with 503 additions and 258 deletions
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeBooleanConstant" inherits="VisualShaderNodeConstant" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A boolean constant to be used within the visual shader graph.
</brief_description>
<description>
Has only one output port and no inputs.
Translated to [code skip-lint]bool[/code] in the shader language.
</description>
<tutorials>
</tutorials>
<members>
<member name="constant" type="bool" setter="set_constant" getter="get_constant" default="false">
A boolean constant which represents a state of this node.
</member>
</members>
</class>