Move visual shaders to a module

This commit is contained in:
Aaron Franke
2025-08-26 07:28:40 -07:00
parent 9273a6a9a0
commit cfded120ae
135 changed files with 503 additions and 258 deletions
@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeRandomRange" inherits="VisualShaderNode" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A visual shader node that generates a pseudo-random scalar.
</brief_description>
<description>
Random range node will output a pseudo-random scalar value in the specified range, based on the seed. The value is always the same for the given seed and range, so you should provide a changing input, e.g. by using time.
</description>
<tutorials>
</tutorials>
</class>