Move visual shaders to a module
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeTextureSDFNormal" inherits="VisualShaderNode" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Performs an SDF (signed-distance field) normal texture lookup within the visual shader graph.
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</brief_description>
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<description>
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Translates to [code]texture_sdf_normal(sdf_pos)[/code] in the shader language.
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</description>
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<tutorials>
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</tutorials>
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</class>
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