From d1a5d9da3e8bd32adf6fbcb8f7734bcedf70176f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Krzysztof=20Biega=C5=84ski?= Date: Tue, 30 Dec 2025 19:48:58 +0100 Subject: [PATCH] Always stop script debugger when stopping game --- editor/debugger/editor_debugger_node.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 68c03da2c8..de7b41718d 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -321,9 +321,7 @@ void EditorDebuggerNode::stop(bool p_force) { // Also close all debugging sessions. _for_all(tabs, [&](ScriptEditorDebugger *dbg) { - if (dbg->is_session_active()) { - dbg->_stop_and_notify(); - } + dbg->_stop_and_notify(); }); _break_state_changed(); breakpoints.clear();