ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
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@@ -23,14 +23,14 @@
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<return type="int">
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</return>
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<description>
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Returns the ID of the [code]NetworkedMultiplayerPeer[/code] who sent the most recent packet.
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Returns the ID of the [NetworkedMultiplayerPeer] who sent the most recent packet.
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</description>
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</method>
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<method name="get_unique_id" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the ID of this [code]NetworkedMultiplayerPeer[/code].
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Returns the ID of this [NetworkedMultiplayerPeer].
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</description>
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</method>
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<method name="poll">
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@@ -53,7 +53,7 @@
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</methods>
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<members>
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<member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections">
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If [code]true[/code], this [code]NetworkedMultiplayerPeer[/code] refuses new connections. Default value: [code]false[/code].
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If [code]true[/code], this [NetworkedMultiplayerPeer] refuses new connections. Default value: [code]false[/code].
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</member>
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<member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" enum="NetworkedMultiplayerPeer.TransferMode">
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The manner in which to send packets to the [code]target_peer[/code]. See [enum TransferMode].
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