Make import preview of blend files visible
Unlike other scene imports, the import of blend files requires options. Otherwise, the preview may not be visible.
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@@ -538,12 +538,6 @@ void SceneImportSettings::open_settings(const String &p_path, bool p_for_animati
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scene_import_settings_data->settings = nullptr;
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scene_import_settings_data->path = p_path;
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scene = ResourceImporterScene::get_scene_singleton()->pre_import(p_path); // Use the scene singleton here because we want to see the full thing.
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if (scene == nullptr) {
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EditorNode::get_singleton()->show_warning(TTR("Error opening scene"));
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return;
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}
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// Visibility
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data_mode->set_tab_hidden(1, p_for_animation);
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data_mode->set_tab_hidden(2, p_for_animation);
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@@ -589,6 +583,12 @@ void SceneImportSettings::open_settings(const String &p_path, bool p_for_animati
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}
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}
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scene = ResourceImporterScene::get_scene_singleton()->pre_import(p_path, defaults); // Use the scene singleton here because we want to see the full thing.
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if (scene == nullptr) {
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EditorNode::get_singleton()->show_warning(TTR("Error opening scene"));
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return;
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}
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first_aabb = true;
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_update_scene();
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