Merge pull request #37570 from reduz/implement-sss
Re-implement subsurface scattering.
This commit is contained in:
@@ -369,6 +369,11 @@ void EditorNode::_notification(int p_what) {
|
||||
RS::get_singleton()->environment_glow_set_use_bicubic_upscale(glow_bicubic);
|
||||
RS::EnvironmentSSRRoughnessQuality ssr_roughness_quality = RS::EnvironmentSSRRoughnessQuality(int(GLOBAL_GET("rendering/quality/screen_space_reflection/roughness_quality")));
|
||||
RS::get_singleton()->environment_set_ssr_roughness_quality(ssr_roughness_quality);
|
||||
RS::SubSurfaceScatteringQuality sss_quality = RS::SubSurfaceScatteringQuality(int(GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_quality")));
|
||||
RS::get_singleton()->sub_surface_scattering_set_quality(sss_quality);
|
||||
float sss_scale = GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_scale");
|
||||
float sss_depth_scale = GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_depth_scale");
|
||||
RS::get_singleton()->sub_surface_scattering_set_scale(sss_scale, sss_depth_scale);
|
||||
}
|
||||
|
||||
ResourceImporterTexture::get_singleton()->update_imports();
|
||||
|
||||
Reference in New Issue
Block a user