Modifies indentation behaviours
Partially fixes #14559 (see the issue for details); Removes some code redondancy ; Adds the possibility to indent left and right without selecting text ; Adds the entries to the context menu when text is not selected ; Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ; Unifies context menus of shader text editor and script text editor.
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@@ -1664,17 +1664,22 @@ void TextEdit::backspace_at_cursor() {
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cursor_set_column(prev_column);
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}
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void TextEdit::indent_selection_right() {
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void TextEdit::indent_right() {
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if (!is_selection_active()) {
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return;
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}
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int start_line;
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int end_line;
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begin_complex_operation();
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int start_line = get_selection_from_line();
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int end_line = get_selection_to_line();
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if (is_selection_active()) {
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start_line = get_selection_from_line();
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end_line = get_selection_to_line();
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} else {
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start_line = cursor.line;
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end_line = start_line;
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}
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// ignore if the cursor is not past the first column
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if (get_selection_to_column() == 0) {
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if (is_selection_active() && get_selection_to_column() == 0) {
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end_line--;
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}
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@@ -1688,23 +1693,32 @@ void TextEdit::indent_selection_right() {
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set_line(i, line_text);
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}
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// fix selection being off by one on the last line
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selection.to_column++;
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// fix selection and cursor being off by one on the last line
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if (is_selection_active()) {
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selection.to_column++;
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selection.from_column++;
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}
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cursor.column++;
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end_complex_operation();
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update();
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}
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void TextEdit::indent_selection_left() {
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void TextEdit::indent_left() {
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if (!is_selection_active()) {
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return;
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}
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int start_line;
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int end_line;
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begin_complex_operation();
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int start_line = get_selection_from_line();
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int end_line = get_selection_to_line();
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if (is_selection_active()) {
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start_line = get_selection_from_line();
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end_line = get_selection_to_line();
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} else {
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start_line = cursor.line;
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end_line = start_line;
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}
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// ignore if the cursor is not past the first column
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if (get_selection_to_column() == 0) {
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if (is_selection_active() && get_selection_to_column() == 0) {
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end_line--;
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}
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String last_line_text = get_line(end_line);
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@@ -1721,9 +1735,15 @@ void TextEdit::indent_selection_left() {
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}
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}
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// fix selection being off by one on the last line
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if (last_line_text != get_line(end_line) && selection.to_column > 0) {
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selection.to_column--;
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// fix selection and cursor being off by one on the last line
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if (is_selection_active() && last_line_text != get_line(end_line)) {
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if (selection.to_column > 0)
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selection.to_column--;
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if (selection.from_column > 0)
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selection.from_column--;
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}
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if (cursor.column > 0) {
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cursor.column--;
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}
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end_complex_operation();
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update();
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@@ -2216,9 +2236,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
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case KEY_TAB: {
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if (k->get_shift()) {
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indent_selection_left();
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indent_left();
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} else {
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indent_selection_right();
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indent_right();
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}
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dobreak = true;
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accept_event();
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@@ -2389,8 +2409,12 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
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if (readonly)
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break;
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if (selection.active) {
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if (is_selection_active()) {
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if (k->get_shift()) {
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indent_left();
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} else {
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indent_right();
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}
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} else {
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if (k->get_shift()) {
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@@ -5657,4 +5681,4 @@ TextEdit::TextEdit() {
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}
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TextEdit::~TextEdit() {
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}
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}
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