Fix crash after calling EditorUndoRedoManager.clear_history() and then interacting with history dock entries
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@@ -73,7 +73,7 @@
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<param index="0" name="id" type="int" default="-99" />
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<param index="1" name="increase_version" type="bool" default="true" />
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<description>
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Clears the given undo history. You can clear history for a specific scene, global history, or for all scenes at once if [param id] is [constant INVALID_HISTORY].
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Clears the given undo history. You can clear history for a specific scene, global history, or for all histories at once (except [constant REMOTE_HISTORY]) if [param id] is [constant INVALID_HISTORY].
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If [param increase_version] is [code]true[/code], the undo history version will be increased, marking it as unsaved. Useful for operations that modify the scene, but don't support undo.
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[codeblock]
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var scene_root = EditorInterface.get_edited_scene_root()
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