Add support for using an Android Service to host the Godot engine
- Provide a `GodotService` Android service implementation which can be used to host an instance of the Godot engine - Provide a `RemoteGodotFragment` Android fragment implementation which provides the view and logic to wrap connection to a `GodotService` instance
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@@ -208,7 +208,9 @@ android {
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flavorDimensions 'edition'
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productFlavors {
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standard {}
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standard {
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getIsDefault().set(true)
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}
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mono {}
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}
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@@ -37,8 +37,6 @@ import android.util.Log;
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import androidx.core.splashscreen.SplashScreen;
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import com.godot.game.BuildConfig;
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/**
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* Template activity for Godot Android builds.
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* Feel free to extend and modify this class for your custom logic.
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