Fix unintentional translations in AnimationTree

This commit is contained in:
Junji Takakura
2024-02-03 10:49:04 +09:00
parent 10e111477d
commit dcf4d82fb5
4 changed files with 4 additions and 0 deletions
@@ -1779,6 +1779,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("AddAnimations");
animations_menu->set_auto_translate(false);
animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type));
connect_menu = memnew(PopupMenu);