-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
-.pck and .zip exporting redone, seems to be working..
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@@ -29,7 +29,7 @@
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#include "project_export.h"
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#include "os/dir_access.h"
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#include "os/file_access.h"
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#include "globals.h"
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#include "global_config.h"
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "os/os.h"
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@@ -48,6 +48,8 @@ void ProjectExportDialog::_notification(int p_what) {
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if (p_what==NOTIFICATION_READY) {
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delete_preset->set_icon(get_icon("Del","EditorIcons"));
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connect("confirmed",this,"_export_pck_zip");
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}
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}
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@@ -528,7 +530,7 @@ void ProjectExportDialog::_fill_resource_tree() {
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EditorExportPreset::ExportFilter f = current->get_export_filter();
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if (f==EditorExportPreset::EXPORT_ALL_RESOURCES || f==EditorExportPreset::EXPORT_ALL_FILES) {
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if (f==EditorExportPreset::EXPORT_ALL_RESOURCES) {
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return;
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}
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@@ -616,6 +618,27 @@ void ProjectExportDialog::_tree_changed() {
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}
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}
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void ProjectExportDialog::_export_pck_zip() {
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export_pck_zip->popup_centered_ratio();
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}
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void ProjectExportDialog::_export_pck_zip_selected(const String& p_path) {
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Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
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ERR_FAIL_COND (current.is_null());
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Ref<EditorExportPlatform> platform = current->get_platform();
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ERR_FAIL_COND( platform.is_null() );
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if (p_path.ends_with(".zip")) {
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platform->save_zip(current,p_path);
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} else if (p_path.ends_with(".pck")) {
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platform->save_pack(current,p_path);
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}
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}
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void ProjectExportDialog::_bind_methods() {
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ClassDB::bind_method("_add_preset",&ProjectExportDialog::_add_preset);
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@@ -634,8 +657,8 @@ void ProjectExportDialog::_bind_methods() {
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ClassDB::bind_method("_patch_selected",&ProjectExportDialog::_patch_selected);
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ClassDB::bind_method("_patch_deleted",&ProjectExportDialog::_patch_deleted);
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ClassDB::bind_method("_patch_edited",&ProjectExportDialog::_patch_edited);
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ClassDB::bind_method("_export_pck_zip",&ProjectExportDialog::_export_pck_zip);
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ClassDB::bind_method("_export_pck_zip_selected",&ProjectExportDialog::_export_pck_zip_selected);
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}
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@@ -699,7 +722,6 @@ ProjectExportDialog::ProjectExportDialog() {
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export_filter->add_item(TTR("Export all resources in the project"));
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export_filter->add_item(TTR("Export selected scenes (and dependencies)"));
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export_filter->add_item(TTR("Export selected resources (and dependencies)"));
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export_filter->add_item(TTR("Export all files in the project directory"));
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resources_vb->add_margin_child(TTR("Export Mode:"),export_filter);
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export_filter->connect("item_selected",this,"_export_type_changed");
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@@ -770,7 +792,19 @@ ProjectExportDialog::ProjectExportDialog() {
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updating=false;
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get_ok()->set_text("Export PCK/Zip");
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add_button("Export Project",!OS::get_singleton()->get_swap_ok_cancel(),"export");
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export_button = add_button("Export Project",!OS::get_singleton()->get_swap_ok_cancel(),"export");
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export_pck_zip = memnew( FileDialog );
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export_pck_zip->add_filter("*.zip ; ZIP File");
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export_pck_zip->add_filter("*.pck ; Godot Game Pack");
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export_pck_zip->set_access(FileDialog::ACCESS_FILESYSTEM);
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export_pck_zip->set_mode(FileDialog::MODE_SAVE_FILE);
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add_child(export_pck_zip);
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export_pck_zip->connect("file_selected",this,"_export_pck_zip_selected");
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set_hide_on_ok(false);
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editor_icons = "EditorIcons";
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}
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