Unify and streamline connecting to Resource changes

This commit is contained in:
kobewi
2023-07-03 21:29:37 +02:00
parent 2c55214068
commit de4a3fa151
98 changed files with 341 additions and 434 deletions
+3 -3
View File
@@ -194,7 +194,7 @@ TEST_CASE("[NoiseTexture3D][SceneTree] Generating a basic noise texture with mip
noise_texture->set_depth(16);
Ref<NoiseTexture3DTester> tester = memnew(NoiseTexture3DTester(noise_texture.ptr()));
noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTexture3DTester::check_mip_and_color_ramp));
noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTexture3DTester::check_mip_and_color_ramp));
MessageQueue::get_singleton()->flush();
}
@@ -213,7 +213,7 @@ TEST_CASE("[NoiseTexture3D][SceneTree] Generating a seamless noise texture") {
SUBCASE("Grayscale(L8) 16x16x16, with seamless blend skirt of 0.05") {
noise_texture->set_seamless_blend_skirt(0.05);
noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTexture3DTester::check_seamless_texture_grayscale));
noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTexture3DTester::check_seamless_texture_grayscale));
MessageQueue::get_singleton()->flush();
}
@@ -225,7 +225,7 @@ TEST_CASE("[NoiseTexture3D][SceneTree] Generating a seamless noise texture") {
gradient->set_points(points);
noise_texture->set_color_ramp(gradient);
noise_texture->set_seamless_blend_skirt(1.0);
noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTexture3DTester::check_seamless_texture_rgba));
noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTexture3DTester::check_seamless_texture_rgba));
MessageQueue::get_singleton()->flush();
}
}