bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
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#ifndef B3_BUFFER_INFO_CL_H
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#define B3_BUFFER_INFO_CL_H
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#include "b3OpenCLArray.h"
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struct b3BufferInfoCL
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{
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//b3BufferInfoCL(){}
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// template<typename T>
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b3BufferInfoCL(cl_mem buff, bool isReadOnly = false): m_clBuffer(buff), m_isReadOnly(isReadOnly){}
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cl_mem m_clBuffer;
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bool m_isReadOnly;
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};
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#endif //B3_BUFFER_INFO_CL_H
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