Initialize class/struct variables with default values in platform/ and editor/
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@@ -205,7 +205,7 @@ static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png";
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struct LauncherIcon {
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const char *export_path;
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int dimensions;
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int dimensions = 0;
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};
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static const int icon_densities_count = 6;
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@@ -250,12 +250,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
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String id;
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String name;
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String description;
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int api_level;
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int api_level = 0;
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};
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struct APKExportData {
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zipFile apk;
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EditorProgress *ep;
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EditorProgress *ep = nullptr;
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};
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Vector<PluginConfig> plugins;
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