Actual buildable 4.6.1 release
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@@ -32,12 +32,3 @@
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using namespace RendererDummy;
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TextureStorage *TextureStorage::singleton = nullptr;
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TextureStorage::TextureStorage() {
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singleton = this;
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}
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TextureStorage::~TextureStorage() {
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singleton = nullptr;
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}
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@@ -32,12 +32,3 @@
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using namespace RendererRD;
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ForwardIDStorage *ForwardIDStorage::singleton = nullptr;
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ForwardIDStorage::ForwardIDStorage() {
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singleton = this;
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}
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ForwardIDStorage::~ForwardIDStorage() {
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singleton = nullptr;
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}
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@@ -30,18 +30,3 @@
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#include "render_data_rd.h"
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Ref<RenderSceneBuffers> RenderDataRD::get_render_scene_buffers() const {
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return render_buffers;
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}
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RenderSceneData *RenderDataRD::get_render_scene_data() const {
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return scene_data;
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}
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RID RenderDataRD::get_environment() const {
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return environment;
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}
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RID RenderDataRD::get_camera_attributes() const {
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return camera_attributes;
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}
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@@ -30,8 +30,3 @@
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#include "rendering_method.h"
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RenderingMethod::RenderingMethod() {
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}
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RenderingMethod::~RenderingMethod() {
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}
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@@ -30,20 +30,3 @@
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#include "rendering_server_globals.h"
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bool RenderingServerGlobals::threaded = false;
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RendererUtilities *RenderingServerGlobals::utilities = nullptr;
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RendererLightStorage *RenderingServerGlobals::light_storage = nullptr;
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RendererMaterialStorage *RenderingServerGlobals::material_storage = nullptr;
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RendererMeshStorage *RenderingServerGlobals::mesh_storage = nullptr;
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RendererParticlesStorage *RenderingServerGlobals::particles_storage = nullptr;
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RendererTextureStorage *RenderingServerGlobals::texture_storage = nullptr;
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RendererGI *RenderingServerGlobals::gi = nullptr;
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RendererFog *RenderingServerGlobals::fog = nullptr;
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RendererCameraAttributes *RenderingServerGlobals::camera_attributes = nullptr;
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RendererCanvasRender *RenderingServerGlobals::canvas_render = nullptr;
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RendererCompositor *RenderingServerGlobals::rasterizer = nullptr;
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RendererCanvasCull *RenderingServerGlobals::canvas = nullptr;
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RendererViewport *RenderingServerGlobals::viewport = nullptr;
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RenderingMethod *RenderingServerGlobals::scene = nullptr;
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@@ -29,11 +29,3 @@
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/**************************************************************************/
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#include "xr_controller_tracker.h"
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#include "core/input/input.h"
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void XRControllerTracker::_bind_methods() {}
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XRControllerTracker::XRControllerTracker() {
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type = XRServer::TRACKER_CONTROLLER;
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}
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