Allow AnimationNodes to restart when transitioning to the same state
This commit is contained in:
@@ -12,6 +12,12 @@
|
||||
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
|
||||
</tutorials>
|
||||
<methods>
|
||||
<method name="find_input_caption" qualifiers="const">
|
||||
<return type="int" />
|
||||
<param index="0" name="caption" type="String" />
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_input_caption" qualifiers="const">
|
||||
<return type="String" />
|
||||
<param index="0" name="input" type="int" />
|
||||
|
||||
Reference in New Issue
Block a user