Added missed limiters for Visual Shader node enums

This commit is contained in:
Yuri Roubinsky
2021-08-14 13:38:22 +03:00
parent 966559c3bd
commit e537a1f10e
29 changed files with 502 additions and 157 deletions

View File

@@ -40,5 +40,8 @@
<constant name="HINT_RANGE_STEP" value="2" enum="Hint">
A range hint for scalar value with step, which limits possible input values between [member min] and [member max], with a step (increment) of [member step]). Translated to [code]hint_range(min, max, step)[/code] in shader code.
</constant>
<constant name="HINT_MAX" value="3" enum="Hint">
Represents the size of the [enum Hint] enum.
</constant>
</constants>
</class>