Added missed limiters for Visual Shader node enums
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@@ -40,5 +40,8 @@
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<constant name="HINT_RANGE_STEP" value="2" enum="Hint">
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A range hint for scalar value with step, which limits possible input values between [member min] and [member max], with a step (increment) of [member step]). Translated to [code]hint_range(min, max, step)[/code] in shader code.
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</constant>
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<constant name="HINT_MAX" value="3" enum="Hint">
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Represents the size of the [enum Hint] enum.
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</constant>
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</constants>
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</class>
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