Core: Add constexpr constructors/operators to math structs

• Begin integrating `constexpr` on math tests; use `static_assert` where appropriate
This commit is contained in:
Thaddeus Crews
2024-11-01 11:15:21 -05:00
parent 9e6ee9c5c3
commit ea62170dac
56 changed files with 1109 additions and 1159 deletions

View File

@@ -208,7 +208,6 @@ Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) const {
Vector<float> ret;
ret.resize(16);
Transform3D tr;
// i wonder why collada matrices are transposed, given that's opposed to opengl..
ret.write[0] = interp.basis.rows[0][0];
ret.write[1] = interp.basis.rows[0][1];