Rename callable_method_pointer.h to callable_mp.h and include it explicitly
This allows removing it from `class_db.h`, significantly reducing the amount of files that include it transitively. Also includes some include cleanup in `control.h` and `rich_text_label.h` done while ensure they don't depend on `callable_mp`.
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@@ -43,13 +43,13 @@
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#include "core/extension/gdextension_manager.h"
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#include "core/input/input.h"
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#include "core/io/xml_parser.h"
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#include "core/object/callable_mp.h"
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#include "core/os/main_loop.h"
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#include "core/os/os.h"
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#include "core/profiling/profiling.h"
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#include "drivers/unix/dir_access_unix.h"
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#include "drivers/unix/file_access_unix.h"
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#ifdef TOOLS_ENABLED
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#include "core/object/callable_method_pointer.h"
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#include "editor/editor_node.h"
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#include "editor/run/game_view_plugin.h"
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#endif
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