diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml
index a7d616129a..21b6150900 100644
--- a/doc/classes/ParallaxBackground.xml
+++ b/doc/classes/ParallaxBackground.xml
@@ -4,7 +4,7 @@
A node used to create a parallax scrolling background.
- A ParallaxBackground will use one or more [ParallaxLayer] nodes to create a parallax scrolling background. Each [ParallaxLayer] can be set to move at different speeds relative to the camera movement, this can be used to create an illusion of depth in a 2D game.
+ A ParallaxBackground uses one or more [ParallaxLayer] child nodes to create a parallax effect. Each [ParallaxLayer] can move at a different speed using [member ParallaxLayer.motion_offset]. This creates an illusion of depth in a 2D game. If not used with a [Camera2D], you must manually calculate the [member scroll_offset].
@@ -108,16 +108,22 @@
+ Base position offset of all [ParallaxLayer] children.
+ Base motion scale of all [ParallaxLayer] children.
+ If [code]true[/code] elements in [ParallaxLayer] child aren't affected by the zoom level of the camera.
+ Top left limits for scrolling to begin. If the camera is outside of this limit the background will stop scrolling. Must be lower than [member scroll_limit_end] to work.
+ Right bottom limits for scrolling to end. If the camera is outside of this limit the background will stop scrolling. Must be higher than [member scroll_limit_begin] to work.
+ The ParallaxBackground's scroll value. Calculated automatically when using a [Camera2D], but can be used to manually manage scrolling when no camera is present.
diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml
index 6cf5549c8f..8de7e05578 100644
--- a/doc/classes/ParallaxLayer.xml
+++ b/doc/classes/ParallaxLayer.xml
@@ -4,7 +4,8 @@
A parallax scrolling layer to be used with [ParallaxBackground].
- A ParallaxLayer must be the child of a [ParallaxBackground] node. All child nodes will be affected by the parallax scrolling of this layer.
+ A ParallaxLayer must be the child of a [ParallaxBackground] node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the [member ParallaxBackground.scroll_offset] value.
+ This node's children will be affected by its scroll offset.
@@ -60,10 +61,13 @@
+ The ParallaxLayer's [Texture] mirroring. Useful for creating an infinite scrolling background. If an axis is set to [code]0[/code] the [Texture] will not be mirrored. Default value: [code](0, 0)[/code].
+ The ParallaxLayer's offset relative to the parent ParallaxBackground's [member ParallaxBackground.scroll_offset].
+ Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code] it will not scroll.