D3D12: Get rid of DXIL.dll!
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@@ -208,18 +208,14 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
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int export_d3d12 = p_preset->get("application/export_d3d12");
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bool agility_sdk_multiarch = p_preset->get("application/d3d12_agility_sdk_multiarch");
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bool include_dxil_libs = false;
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bool include_d3d12_extra_libs = false;
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if (export_d3d12 == 0) {
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include_dxil_libs = (String(GLOBAL_GET("rendering/rendering_device/driver.windows")) == "d3d12") && (String(GLOBAL_GET("rendering/renderer/rendering_method")) != "gl_compatibility");
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include_d3d12_extra_libs = (String(GLOBAL_GET("rendering/rendering_device/driver.windows")) == "d3d12") && (String(GLOBAL_GET("rendering/renderer/rendering_method")) != "gl_compatibility");
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} else if (export_d3d12 == 1) {
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include_dxil_libs = true;
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include_d3d12_extra_libs = true;
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}
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if (include_dxil_libs) {
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if (include_d3d12_extra_libs) {
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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if (da->file_exists(template_path.get_base_dir().path_join("dxil." + arch + ".dll"))) {
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da->make_dir_recursive(p_path.get_base_dir().path_join(arch));
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da->copy(template_path.get_base_dir().path_join("dxil." + arch + ".dll"), p_path.get_base_dir().path_join(arch).path_join("dxil.dll"), get_chmod_flags());
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}
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if (da->file_exists(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"))) {
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if (agility_sdk_multiarch) {
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da->make_dir_recursive(p_path.get_base_dir().path_join(arch));
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