Add uint type support to visual shaders

This commit is contained in:
Yuri Rubinsky
2022-12-27 20:49:11 +03:00
parent b14f7aa9f9
commit f101add78b
15 changed files with 898 additions and 50 deletions

View File

@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeUIntParameter" inherits="VisualShaderNodeParameter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="default_value" type="int" setter="set_default_value" getter="get_default_value" default="0">
</member>
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
</member>
</members>
</class>