Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers

Add support for enhanced barriers in D3D12.
This commit is contained in:
Rémi Verschelde
2024-05-31 14:15:49 +02:00
10 changed files with 1208 additions and 457 deletions

View File

@@ -210,6 +210,7 @@ public:
virtual uint8_t *texture_map(TextureID p_texture, const TextureSubresource &p_subresource) override final;
virtual void texture_unmap(TextureID p_texture) override final;
virtual BitField<TextureUsageBits> texture_get_usages_supported_by_format(DataFormat p_format, bool p_cpu_readable) override final;
virtual bool texture_can_make_shared_with_format(TextureID p_texture, DataFormat p_format, bool &r_raw_reinterpretation) override final;
/*****************/
/**** SAMPLER ****/