From f39aa8ae04f3fc1956cf6cce664deb423181acef Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Andr=C3=A9s=20Botero?= <0xafbf@gmail.com>
Date: Tue, 7 Feb 2023 10:20:38 -0500
Subject: [PATCH] Fix docs on RPC_MODE_ANY_PEER analogous.
---
doc/classes/MultiplayerAPI.xml | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml
index 020ce4f468..29011cd016 100644
--- a/doc/classes/MultiplayerAPI.xml
+++ b/doc/classes/MultiplayerAPI.xml
@@ -138,7 +138,7 @@
Used with [method Node.rpc_config] to disable a method or property for all RPC calls, making it unavailable. Default for all methods.
- Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc("any")[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not.
+ Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc("any_peer")[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not.
Used with [method Node.rpc_config] to set a method to be callable remotely only by the current multiplayer authority (which is the server by default). Analogous to the [code]@rpc("authority")[/code] annotation. See [method Node.set_multiplayer_authority].