Merge pull request #36144 from akien-mga/remove-deprecated-allow-decoding

Remove deprecated PacketPeer allow_object_decoding
This commit is contained in:
Rémi Verschelde
2020-02-13 10:48:38 +01:00
committed by GitHub
5 changed files with 8 additions and 32 deletions

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@@ -88,7 +88,7 @@
</methods>
<members>
<member name="allow_object_decoding" type="bool" setter="set_allow_object_decoding" getter="is_object_decoding_allowed" default="false">
If [code]true[/code] (or if the [member network_peer] has [member PacketPeer.allow_object_decoding] set to [code]true[/code]), the MultiplayerAPI will allow encoding and decoding of object during RPCs/RSETs.
If [code]true[/code], the MultiplayerAPI will allow encoding and decoding of object during RPCs/RSETs.
[b]Warning:[/b] Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution.
</member>
<member name="network_peer" type="NetworkedMultiplayerPeer" setter="set_network_peer" getter="get_network_peer">

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@@ -36,7 +36,7 @@
<argument index="0" name="allow_objects" type="bool" default="false">
</argument>
<description>
Gets a Variant. If [code]allow_objects[/code] (or [member allow_object_decoding]) is [code]true[/code], decoding objects is allowed.
Gets a Variant. If [code]allow_objects[/code] is [code]true[/code], decoding objects is allowed.
[b]Warning:[/b] Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution.
</description>
</method>
@@ -57,16 +57,11 @@
<argument index="1" name="full_objects" type="bool" default="false">
</argument>
<description>
Sends a [Variant] as a packet. If [code]full_objects[/code] (or [member allow_object_decoding]) is [code]true[/code], encoding objects is allowed (and can potentially include code).
Sends a [Variant] as a packet. If [code]full_objects[/code] is [code]true[/code], encoding objects is allowed (and can potentially include code).
</description>
</method>
</methods>
<members>
<member name="allow_object_decoding" type="bool" setter="set_allow_object_decoding" getter="is_object_decoding_allowed" default="false">
[i]Deprecated.[/i] Use [code]get_var[/code] and [code]put_var[/code] parameters instead.
If [code]true[/code], the PacketPeer will allow encoding and decoding of object via [method get_var] and [method put_var].
[b]Warning:[/b] Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution.
</member>
<member name="encode_buffer_max_size" type="int" setter="set_encode_buffer_max_size" getter="get_encode_buffer_max_size" default="8388608">
Maximum buffer size allowed when encoding [Variant]s. Raise this value to support heavier memory allocations.
The [method put_var] method allocates memory on the stack, and the buffer used will grow automatically to the closest power of two to match the size of the [Variant]. If the [Variant] is bigger than [code]encode_buffer_max_size[/code], the method will error out with [constant ERR_OUT_OF_MEMORY].