Restore RigidBody2/3D, SoftBody names in physics
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@@ -6,7 +6,7 @@ extends _BASE_
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const SPEED = 300.0
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const JUMP_VELOCITY = -400.0
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# Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
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# Get the gravity from the project settings to be synced with RigidBody nodes.
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var gravity: int = ProjectSettings.get_setting("physics/2d/default_gravity")
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