Fixes snapping and replaces the _draw_canvas by forward_canvas_draw

This commit is contained in:
Gilles Roudiere
2017-10-15 22:33:25 +02:00
parent 6e960c7d6b
commit fc02605b49
21 changed files with 118 additions and 164 deletions

View File

@@ -84,7 +84,6 @@ class Path2DEditor : public HBoxContainer {
void _mode_selected(int p_mode);
void _canvas_draw();
void _node_visibility_changed();
friend class Path2DEditorPlugin;
@@ -95,6 +94,7 @@ protected:
public:
bool forward_gui_input(const Ref<InputEvent> &p_event);
void forward_draw_over_canvas(Control *p_canvas);
void edit(Node *p_path2d);
Path2DEditor(EditorNode *p_editor);
};
@@ -107,7 +107,8 @@ class Path2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); }
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); }
virtual void forward_draw_over_canvas(Control *p_canvas) { return path2d_editor->forward_draw_over_canvas(p_canvas); }
virtual String get_name() const { return "Path2D"; }
bool has_main_screen() const { return false; }