Vectors: Use clear() and has().

Use clear() instead of resize(0).

Use has() instead of "find(p_val) != -1".
This commit is contained in:
Anilforextra
2022-02-02 00:04:13 +05:45
parent ea12094f19
commit fc27636999
36 changed files with 62 additions and 64 deletions
@@ -112,7 +112,7 @@ void AudioEffectRecordInstance::init() {
ring_buffer_read_pos = 0;
//We start a new recording
recording_data.resize(0); //Clear data completely and reset length
recording_data.clear(); //Clear data completely and reset length
is_recording = true;
#ifdef NO_THREADS
@@ -925,7 +925,7 @@ void RendererSceneRenderRD::shadow_atlas_set_size(RID p_atlas, int p_size, bool
}
for (int i = 0; i < 4; i++) {
//clear subdivisions
shadow_atlas->quadrants[i].shadows.resize(0);
shadow_atlas->quadrants[i].shadows.clear();
shadow_atlas->quadrants[i].shadows.resize(1 << shadow_atlas->quadrants[i].subdivision);
}
@@ -972,7 +972,7 @@ void RendererSceneRenderRD::shadow_atlas_set_quadrant_subdivision(RID p_atlas, i
}
}
shadow_atlas->quadrants[p_quadrant].shadows.resize(0);
shadow_atlas->quadrants[p_quadrant].shadows.clear();
shadow_atlas->quadrants[p_quadrant].shadows.resize(subdiv * subdiv);
shadow_atlas->quadrants[p_quadrant].subdivision = subdiv;
@@ -6238,7 +6238,7 @@ void RendererStorageRD::skeleton_allocate_data(RID p_skeleton, int p_bones, bool
if (skeleton->buffer.is_valid()) {
RD::get_singleton()->free(skeleton->buffer);
skeleton->buffer = RID();
skeleton->data.resize(0);
skeleton->data.clear();
skeleton->uniform_set_mi = RID();
}
+1 -1
View File
@@ -822,7 +822,7 @@ void RendererViewport::viewport_set_active(RID p_viewport, bool p_active) {
ERR_FAIL_COND(!viewport);
if (p_active) {
ERR_FAIL_COND_MSG(active_viewports.find(viewport) != -1, "Can't make active a Viewport that is already active.");
ERR_FAIL_COND_MSG(active_viewports.has(viewport), "Can't make active a Viewport that is already active.");
viewport->occlusion_buffer_dirty = true;
active_viewports.push_back(viewport);
} else {
+2 -2
View File
@@ -7476,7 +7476,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
const String smode = String(mode);
if (shader->render_modes.find(mode) != -1) {
if (shader->render_modes.has(mode)) {
_set_error(vformat(RTR("Duplicated render mode: '%s'."), smode));
return ERR_PARSE_ERROR;
}
@@ -7489,7 +7489,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (smode.begins_with(name)) {
if (!info.options.is_empty()) {
if (info.options.find(smode.substr(name.length() + 1)) != -1) {
if (info.options.has(smode.substr(name.length() + 1))) {
found = true;
if (defined_modes.has(name)) {