3D scene import: Allow importing files as Mesh or MeshLibrary via RIS
RIS = ResourceImporterScene
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@@ -8533,6 +8533,12 @@ EditorNode::EditorNode() {
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import_model_as_animation.instantiate("AnimationLibrary");
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ResourceFormatImporter::get_singleton()->add_importer(import_model_as_animation);
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Ref<ResourceImporterScene> import_scene_as_mesh_library = memnew(ResourceImporterScene("MeshLibrary"));
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ResourceFormatImporter::get_singleton()->add_importer(import_scene_as_mesh_library);
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Ref<ResourceImporterScene> import_scene_as_single_mesh = memnew(ResourceImporterScene("ArrayMesh"));
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ResourceFormatImporter::get_singleton()->add_importer(import_scene_as_single_mesh);
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{
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Ref<EditorSceneFormatImporterCollada> import_collada;
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import_collada.instantiate();
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