Merge pull request #82302 from MewPurPur/alt-font-icon

Add Font and Mesh icons that aren't grayed out
This commit is contained in:
Rémi Verschelde
2023-09-25 18:38:29 +02:00
5 changed files with 10 additions and 8 deletions

View File

@@ -225,7 +225,7 @@ void SceneImportSettings::_fill_mesh(Tree *p_tree, const Ref<Mesh> &p_mesh, Tree
MeshData &mesh_data = mesh_map[import_id];
Ref<Texture2D> icon = get_editor_theme_icon(SNAME("Mesh"));
Ref<Texture2D> icon = get_editor_theme_icon(SNAME("MeshItem"));
TreeItem *item = p_tree->create_item(p_parent);
item->set_text(0, p_mesh->get_name());
@@ -1285,7 +1285,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
String name = md.mesh_node->get_text(0);
item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
item->set_icon(0, get_editor_theme_icon(SNAME("Mesh")));
item->set_icon(0, get_editor_theme_icon(SNAME("MeshItem")));
item->set_text(0, name);
if (md.has_import_id) {