Fix animation editor sometimes not processing on scene change

This commit is contained in:
Sébastien Dunne Fulmer
2026-01-04 20:13:25 +00:00
parent 4036e90a43
commit fe54502987

View File

@@ -70,7 +70,9 @@ void AnimationPlayerEditor::_find_player() {
TypedArray<Node> players = edited_scene->find_children("", "AnimationPlayer");
if (players.size() == 1) {
// Replicating EditorNode::_plugin_over_edit to ensure an identical setup as when selecting manually.
plugin->edit(players.front());
plugin->make_visible(true);
}
}