Rémi Verschelde
005e054245
Remove unused includes in editor with clangd-tidy
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Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
DDarby-Lewis
bf326793ba
Editor additions for MipMaps and rd_textures
2026-02-27 08:38:13 -06:00
Lukas Tenbrink
0ea5ece984
Move binary math functions to Math namespace in math_funcs_binary header.
2026-02-17 12:24:35 +01:00
Lukas Tenbrink
1d840aae3a
Remove sky.h include from environment.h, to speed up compile time.
2026-01-30 00:05:55 +01:00
Haoyu Qiu
8cf34991c1
Allow previewing DPITexture in Inspector
2025-11-04 16:05:51 +08:00
arkology
977ffe200e
TextureEditors: Compile shader/material only once
2025-08-23 13:48:07 +03:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00