Commit Graph

2392 Commits

Author SHA1 Message Date
kobewi
2ed4ed8cd0 Improve Window's _validate_property() 2025-04-24 23:05:48 +02:00
Thaddeus Crews
0cc292f880 Merge pull request #105272 from lodetrick/add_section_toggle
Add enable checkboxes to editor sections
2025-04-21 08:24:20 -05:00
Pāvels Nadtočajevs
9f5048fb36 Implement SVGTexture auto-scalable with font oversampling. 2025-04-19 12:42:54 +03:00
Thaddeus Crews
c5c1cd4440 Merge pull request #105453 from reduz/signals-thread-safe
Add thread safety to Object signals
2025-04-16 15:39:22 -05:00
Thaddeus Crews
00bd421089 Merge pull request #105222 from kitbdev/fix-mouse-filter-recursive-and-rename
Fix and rename mouse filter recursive behavior and focus mode recursive behavior
2025-04-16 10:45:12 -05:00
Juan
2f39d8ebef Add thread safety to Object signals
* It turns out the majority of this work was done already by AThousandShips as part of #89451. This allows to do lock-less emitting of signals.
* This means, that only the signal map needs to be protected, making the task simple and without risk of deadlocks, or affecting performance.
* Objects can choose to not protect signals for performance (as example Node uses thread guards for protection, so these signals are not thread safe).
2025-04-16 17:14:44 +02:00
cier
ebe9370724 Add enable checkboxes to editor sections
Fixes https://github.com/godotengine/godot-proposals/issues/4173
2025-04-15 13:49:41 -07:00
Thaddeus Crews
c6341f49a1 Merge pull request #105337 from L2750558108/pr-fix-duplicate-in-node
Replace duplicate code of `is_ancestor_of()` in node.cpp
2025-04-15 12:28:49 -05:00
Timo Schwarzer
d0aa95a6d4 Fix typo ovrsampling → oversampling 2025-04-15 11:21:51 +02:00
Pāvels Nadtočajevs
4afeca3bcf Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
2750558108
3c745c0315 Replace duplicate code of is_ancestor_of in node.cpp 2025-04-13 14:05:21 +08:00
Thaddeus Crews
0d267e7b1e Core: Add dedicated BitField template 2025-04-11 11:53:26 -05:00
Thaddeus Crews
717df3ee88 Merge pull request #105249 from Repiteo/core/math-defs-namespace
Core: Use `Math` namespace for constants
2025-04-11 09:51:04 -05:00
Thaddeus Crews
94282d88f9 Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
Priahoud
bf963e767e Add Options, Functions and Settings to convert Node-Names and Strings to kebab-case
- refactored and renamed String::_camelcase_to_underscore to String:_separate_compound_words
- refactored String::to_snake_case to work with the refactored String::_separate_compound_words
- created char_utils::is_hyphen to catch all hyphen variants in kebab-case conversion
- created String::to_kebab_case using the new String::_separate_compound_words
- created corresponding Documentation in String and StringName
- simplified both switch statements in EditorNode and ProjectDialog
- added new kebab-casing Option for Node Names in ProjectSettings
- added missing camelCase Options to Scene- and Node-Names in ProjectSettings
- simplified Mono RuntimeInterop Functions
- hooked up the ConnectionsDialog
- created additional Unit Tests
2025-04-10 21:22:21 +02:00
kit
d16e8b7ca4 Fix and rename mouse filter recursive behavior
and focus mode recursive behavior.
2025-04-09 23:45:03 -04:00
Thaddeus Crews
e6a61b1ecc Merge pull request #76829 from bruvzg/ac_kit_direct
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Pāvels Nadtočajevs
b106dfd4f9 Base accessibility API. 2025-04-08 20:14:28 +03:00
Pāvels Nadtočajevs
f37fb49739 Add separate minimize_disabled and maximize_disabled window flags. 2025-04-07 18:58:11 +03:00
Riteo
84d3adcf2f Wayland: Implement native sub-windows
The backend is now mature enough to not explode with multiple windows
but the `DisplayServer` API still cannot meet some guarantees required
by the various Wayland protocols we use. To meet those guarantees this
patch adds three new elements to the DisplayServer API, with relative
handling logic for `Window` and `Popup` nodes:

 - `WINDOW_EVENT_FORCE_CLOSE`, which tells a window to *forcefully*
close itself and ensure a proper cleanup of its references, as Wayland
enforces this behavior;

 - `WINDOW_FLAG_POPUP_WM_HINT`, which explicitly declares a window as a
"popup", as Wayland enforces this distinction and heuristics are not
reliable enough;

 - `FEATURE_SELF_FITTING_WINDOWS`, which signals that the compositor can
fit windows to the screen automatically and that nodes should not do
that themselves.

Given the size of this feature, this patch also includes various
`WaylandThread` reworks and fixes including:

 - Improvements to frame wait logic, with fixes to various stalls and a
configurable (through a `#define`) timeout amount;

 - A proper implementation of `window_can_draw`;

 - Complete overhaul of pointer and tablet handling. Now everything is
always accumulated and handled only on each respective `frame` event.
This makes their logic simpler and more robust.

 - Better handling of pointer leaving and pointer enter/exit event
sending;

 - Keyboard focus tracking;

 - More solid window references using IDs instead of raw pointers as
windows can be deleted at any time;

 - More aggressive messaging to window nodes to enforce rects imposed by
the compositor.
2025-04-04 20:23:25 +02:00
Aaron Franke
2800948d61 Organize ifdefs for disabling navigation, physics, and XR 2025-04-02 08:24:24 -07:00
Yufeng Ying
4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
Thaddeus Crews
8f6bb119f4 Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
Rémi Verschelde
e8bc75f056 Merge pull request #103373 from YeldhamDev/build_remove_physics
Allow to compile templates without physics servers
2025-03-28 17:30:03 +01:00
Rémi Verschelde
3b90bb56ad Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Michael Alexsander
5ad414d046 Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
Rémi Verschelde
0251fc4476 Merge pull request #104399 from scgm0/Improve-Popup-content_scale_factor
Improve Popup `content_scale_factor`
2025-03-28 14:32:58 +01:00
Rémi Verschelde
e81eb3f1e9 Merge pull request #102354 from YYF233333/style_iterator
Use iterator pattern instead of manually traverse `List::Element *`
2025-03-28 14:31:40 +01:00
Yyf2333
22b5ec17fb Using iterator pattern instead of List::Element *.
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
kobewi
bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
Malcolm Anderson
60a9c8e2ea Add node configuration warnings for nested clipping and CanvasGroups
Many subclasses of CanvasItem had to have their `get_configuration_warnings` methods updated so they would display the warning as well

Make clip children warning update whenever clip_children_mode is modified

Update scene/main/canvas_item.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Add warning if ancestor of clipping CanvasItem is CanvasGroup

Add warnings for CanvasGroup when ancestors are CanvasGroups or clip children
2025-03-26 21:40:49 -07:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
scgm0
27438a1b9d Improve Popup content_scale_factor 2025-03-26 23:47:40 +08:00
Thaddeus Crews
ef4215472c Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache
Enable changing editor language without restart
2025-03-24 15:27:33 -05:00
Thaddeus Crews
f09ee0171a Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Rémi Verschelde
8f1d4812e1 Merge pull request #104335 from kleonc/scene_change_fix_freeing_freed_prev_scene
Don't free already freed scenes when changing `SceneTree` current scene
2025-03-19 12:27:37 +01:00
Rémi Verschelde
7b21950fb0 Merge pull request #103751 from bruvzg/glob_menu_icons_theme
[Editor] Change global menu icons theme independently of editor theme.
2025-03-19 12:26:57 +01:00
Rémi Verschelde
7ad0b9b16c Merge pull request #97495 from Delsin-Yu/control_recursive_disable_children
[GUI] Implement properties that can recursively disable child controls' `Focus Mode` & `Mouse Filter`
2025-03-19 12:26:03 +01:00
kleonc
f8d13c8a46 Don't free already freed scenes when changing SceneTree current scene 2025-03-18 22:31:37 +01:00
Thaddeus Crews
94d4dd7533 Merge pull request #102504 from Hilderin/fix-error-embedded-window-closed-while-resizing
Fix error when embedded popup is closed while resizing
2025-03-18 14:42:49 -05:00
Thaddeus Crews
c8a94993bf Merge pull request #103961 from bruvzg/win_pos_sync
Sync `display/window/size/initial_position_type` and `Window::WINDOW_INITIAL_POSITION_` enum.
2025-03-18 14:42:33 -05:00
Thaddeus Crews
b377562b52 Merge pull request #91660 from AThousandShips/methodinfo_vec
[Core] Use `Vector` for `MethodInfo::arguments`
2025-03-14 10:06:13 -05:00
Hilderin
14b1e40e36 Fix missing binding for NOTIFICATION_WM_POSITION_CHANGED 2025-03-13 16:12:16 -04:00
kobewi
323b47facf Add scene_changed signal to SceneTree 2025-03-12 21:27:06 +01:00
Thaddeus Crews
41a3098fb5 Merge pull request #103793 from Rindbee/fix-memory-leak-caused-by-hidden-tooltip-controls
Fix memory leak caused by hidden tooltip controls
2025-03-11 14:00:40 -05:00
Thaddeus Crews
7d677fe761 Merge pull request #96372 from CreatedBySeb/fix-signal-copying
Fix copying a Node with a signal potentially resulting in an Editor crash
2025-03-11 09:35:01 -05:00
Pāvels Nadtočajevs
d990f594a0 Sync display/window/size/initial_position_type and Window::WINDOW_INITIAL_POSITION_ enum. 2025-03-11 08:33:02 +02:00
Adam Scott
1d325847f3 Revert "Add built-in GUI to display license notices"
This reverts commit daa6198925.
2025-03-10 10:33:12 -04:00
A Thousand Ships
d9721954e6 [Core] Use Vector for MethodInfo::arguments 2025-03-10 13:57:53 +01:00