Commit Graph

72951 Commits

Author SHA1 Message Date
Rémi Verschelde b0ede90786 Merge pull request #104525 from lawnjelly/fti_fix_proj_setting_doc
Physics Interpolation - Fix project setting tooltip
2025-03-28 14:33:07 +01:00
Rémi Verschelde c93ce94f4a Merge pull request #104455 from Ivorforce/ubrk-clone
Optimize startup times by using `ubrk_clone` instead of `ubrk_open`.
2025-03-28 14:33:03 +01:00
Rémi Verschelde 0251fc4476 Merge pull request #104399 from scgm0/Improve-Popup-content_scale_factor
Improve Popup `content_scale_factor`
2025-03-28 14:32:58 +01:00
Rémi Verschelde 10799d0b44 Merge pull request #104389 from Ivorforce/color-string-append
Optimize `Color::to_html` by allocating less.
2025-03-28 14:32:54 +01:00
Rémi Verschelde 5e8c80ab93 Merge pull request #104346 from dugramen/tree-prevent-inspect-while-drag-scrolling
Scene Tree prevent inspecting node while scrolling
2025-03-28 14:32:49 +01:00
Rémi Verschelde 0d3ce48562 Merge pull request #104279 from L2750558108/pr-fix-nested-in-generic-errors
Fix nested GodotObject class in generic class lead to source generator errors in C#
2025-03-28 14:32:44 +01:00
Rémi Verschelde 27181e89cc Merge pull request #104252 from beicause/prompt-restart-when-data-missing
Prompt to restart when project data (.godot) is missing
2025-03-28 14:32:39 +01:00
Rémi Verschelde 1116fc7b0f Merge pull request #104201 from BrotherShort/folding-move-to-2nd-col
Fix folding arrow and relationship lines move to 2nd column.
2025-03-28 14:32:35 +01:00
Rémi Verschelde 81425f1ebd Merge pull request #104103 from lodetrick/xr-controller-docs
Clarify `XRController3D` `get_input` name corresponds to actions in the action set
2025-03-28 14:32:31 +01:00
Rémi Verschelde 8e9faae2be Merge pull request #104058 from dugramen/path3d-outwards-curve
Path3D prefer control points for outward curve
2025-03-28 14:32:25 +01:00
Rémi Verschelde 1f127770fc Merge pull request #103943 from dugramen/scroll-while-dragging
Scroll `EditorInspector` while drag & drop hovering near the edges
2025-03-28 14:32:20 +01:00
Rémi Verschelde 76c30189fa Merge pull request #103923 from Ivorforce/span-array-init
Add C array constructor to `Span`.
2025-03-28 14:32:14 +01:00
Rémi Verschelde d560d5c5c7 Merge pull request #103875 from Meorge/feat/verbose-project-manager
Allow opening a project in verbose mode from the Project Manager
2025-03-28 14:32:08 +01:00
Rémi Verschelde d01ffe4ad2 Merge pull request #103708 from Ivorforce/linear-casts-fast-virtual-casts-bad
Optimize `Object::cast_to` by assuming no virtual and multiple inheritance, gaining 7x throughput over `dynamic_cast`.
2025-03-28 14:32:04 +01:00
Rémi Verschelde 46a5940950 Merge pull request #103643 from dsnopek/openxr-alternative-reference-spaces
OpenXR: Support alternative reference spaces from extensions
2025-03-28 14:32:00 +01:00
Rémi Verschelde e9d827b440 Merge pull request #103173 from m4gr3d/fix_prebuilt_manifest_config
Updates and fixes to the Android prebuilt export logic
2025-03-28 14:31:57 +01:00
Rémi Verschelde fceae7ed89 Merge pull request #103000 from rburing/tell_me_WHICH_keystore
When code signing, specify which keystore is not found
2025-03-28 14:31:52 +01:00
Rémi Verschelde 666edb3f76 Merge pull request #102440 from dsnopek/classdb-cannot-instantiate-unexposed-classes
Prevent instantiating classes that aren't exposed
2025-03-28 14:31:46 +01:00
Rémi Verschelde e81eb3f1e9 Merge pull request #102354 from YYF233333/style_iterator
Use iterator pattern instead of manually traverse `List::Element *`
2025-03-28 14:31:40 +01:00
Rémi Verschelde 4e1e99142d Merge pull request #102126 from Ivorforce/optimize-get_setting_with_override
Optimize `ProjectSettings::get_setting_with_override` / `GLOBAL_GET` by avoiding repeated dict lookups.
2025-03-28 14:31:36 +01:00
Rémi Verschelde 0db55e7e2e Merge pull request #101275 from aaronfranke/gltf-target-names-unused
GLTF: Don't write unused `"targetNames"` on meshes
2025-03-28 14:31:31 +01:00
Rémi Verschelde 17a8f58a51 Merge pull request #100754 from BlueCube3310/image-cleanup-v4
Image: Remove references to defunct `FORMAT_CUSTOM`
2025-03-28 14:31:27 +01:00
Rémi Verschelde ecda77959c Merge pull request #99590 from Calinou/version-double-build-name
Add `double` to the version full build string when using a double-precision build
2025-03-28 14:31:23 +01:00
Rémi Verschelde 408d07109b Merge pull request #99551 from DarioSamo/fragment-density-map
Implement Fragment density map support.
2025-03-28 14:31:19 +01:00
Rémi Verschelde aeeea52a93 Merge pull request #98949 from Meorge/canvasitem-clip-children-warning
Add warning in scene tree when nested CanvasItems try to clip children
2025-03-28 14:31:12 +01:00
Rémi Verschelde 723605c4d1 Merge pull request #97348 from pafuent/updating_inspector_dock_when_rename_on_filesystem_dock
Update Inspector when renaming a file via File System Dock
2025-03-28 14:31:08 +01:00
Rémi Verschelde 0a502d31dc Merge pull request #94689 from Cliear/master
[Windows] Fix issue where newly created window incorrectly acquired the popup property.
2025-03-28 14:31:05 +01:00
Rémi Verschelde af2fe97798 Merge pull request #104660 from bruvzg/macos_dummy_ds
[macOS] Fix running with `DisplayServerHeadless`.
2025-03-28 14:31:01 +01:00
Pāvels Nadtočajevs e47207ad16 Fix updating editor icons on translation change. 2025-03-28 15:04:32 +02:00
Pablo Andres Fuente b4db9dc688 Update Inspector when rename a file via File System Dock
Fixes #56803

Connecting `FileSystemDock` `files_moved` signal to `InspectorDock`
and then checking if we need to update or not the object stored
on `EditorSelectionHistory`.
2025-03-28 08:26:17 -03:00
Aaron Franke 38ba5f59c9 GLTF: Fix export_post_convert not running for multi-root scenes 2025-03-27 23:00:01 -07:00
Yyf2333 22b5ec17fb Using iterator pattern instead of List::Element *.
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
Sean 41ce0e6004 fix create root node dialog to follow preferred node name casing 2025-03-27 22:49:58 -04:00
Aaron Franke 98e9ace3ef GLTF: Don't write unused targetNames on meshes 2025-03-27 18:14:33 -07:00
Aaron Franke 17db92b8b8 Clarify API for top selected nodes in EditorSelection and make public 2025-03-27 16:09:08 -07:00
kobewi b291156ece Inspector localization improvements 2025-03-27 23:28:02 +01:00
Cliear 9dfa751425 [Windows] Fixed the issue where newly created window incorrectly acquired the popup property on Windows. 2025-03-28 04:10:03 +08:00
Lukas Tenbrink ffa6ef220b Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
Pāvels Nadtočajevs c3921954f2 Fix editor layout direction change on translation change. 2025-03-27 17:35:21 +02:00
Lukas Tenbrink dd9dc75a83 Optimize Object::cast_to by assuming no virtual and multiple inheritance, gaining 8x throughput over dynamic_cast.
Add `-Wvirtual-inheritance` to compiler warnings as a sanity check.
2025-03-27 15:39:53 +01:00
Hugo Locurcio c7d855967c Don't show toasts for textures detected as used in 3D/normal/roughness
A message is still printed in the Output panel when a texture is detected
as being used in 3D/normal/roughness.
2025-03-27 14:58:57 +01:00
Mikael Hermansson 5c5b9847da Optimize LocalVector::push_back for non-trivial objects 2025-03-27 14:22:30 +01:00
Pāvels Nadtočajevs 5665e55f9a [macOS] Fix running with DisplayServerHeadless. 2025-03-27 15:08:07 +02:00
Pāvels Nadtočajevs a2919f8127 [RTL] Improve vertical padding. 2025-03-27 08:51:21 +02:00
Malcolm Anderson 6f3c007e3d Support more controllers on macOS 11+
Fix platform availability

Make inputs accumulate, matching the `extendedGamepad` implementation
2025-03-26 21:41:51 -07:00
Malcolm Anderson b2ab89677b Add option to "Edit" in Project Manager for verbose mode
Add "Edit" button dropdown item for "Edit in verbose mode"

Remove ability to hold Alt key to change "Edit" and "Run" buttons to verbose mode counterparts

Update editor/project_manager.cpp

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

Remove code for running project in verbose mode
2025-03-26 21:41:19 -07:00
Malcolm Anderson 60a9c8e2ea Add node configuration warnings for nested clipping and CanvasGroups
Many subclasses of CanvasItem had to have their `get_configuration_warnings` methods updated so they would display the warning as well

Make clip children warning update whenever clip_children_mode is modified

Update scene/main/canvas_item.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Add warning if ancestor of clipping CanvasItem is CanvasGroup

Add warnings for CanvasGroup when ancestors are CanvasGroups or clip children
2025-03-26 21:40:49 -07:00
kleonc 943bec398f Fix applying TileMapLayer.self_modulate to tiles 2025-03-27 03:15:53 +01:00
Mauricio Narvaez 15b9c15517 Ensure the composition layer is registered when the layer viewport is updated. 2025-03-26 14:39:40 -07:00
BlueCube3310 649fa630a7 Image: Remove references to defunct FORMAT_CUSTOM 2025-03-26 21:37:26 +01:00