Commit Graph

1232 Commits

Author SHA1 Message Date
Rémi Verschelde 8f7b09916d Merge pull request #76026 from YuriSizov/editor-running-up-that-gui
Extract editor run toolbar into its own component
2023-04-26 12:15:29 +02:00
Rémi Verschelde 76d33d187f Merge pull request #69698 from Daylily-Zeleen/daylily-zeleen/show_in_explorer
Implement and expose OS::shell_show_in_file_manager()
2023-04-25 09:57:27 +02:00
Daylily-Zeleen b12ced0a26 Implement and expose OS::shell_show_in_file_manager() 2023-04-25 11:29:32 +08:00
bruvzg 628f3b2f79 [OS] Implement and expose to scripting APIs get_memory_info method instead of old get_free_static_memory. 2023-04-24 14:08:55 +03:00
Hugo Locurcio 303bf247de Add support for VRAM-compressed custom mouse cursor images
No memory is actually saved when using this, so lossless modes are
still recommended as they look better and load faster.
2023-04-21 18:01:47 +02:00
bruvzg a5128e71bb [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00
Yuri Sizov 8a74d8438f Extract editor run toolbar into its own component
- Simplify and update its logic.
- Simplify EditorScript.
- Improve EditorNode and other relevant includes.
- Fix scene-based path in the movie writer when
reloading a scene.
2023-04-19 17:12:28 +02:00
Rémi Verschelde 989fa49e71 Merge pull request #75219 from bruvzg/get_focus_screen
Add project manager / editor initial screen settings, implement `get_keyboard_focus_screen` method.
2023-04-19 10:13:44 +02:00
bruvzg 520a8d8ed2 Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method. 2023-04-19 08:54:53 +03:00
bruvzg 0088981c40 [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
Rémi Verschelde c2edf14faf Merge pull request #75881 from bruvzg/win_coinit
[Windows] Cleanup COM library initialization/uninitialization.
2023-04-18 23:40:06 +02:00
Rémi Verschelde c4dba9a5ef Merge pull request #75880 from bruvzg/win_tts_queue_fix
[Windows TTS] Fix queuing utterances in rapid succession.
2023-04-18 23:39:42 +02:00
Rémi Verschelde efa01d36b6 Merge pull request #75383 from bruvzg/dll_deps_detect
[Windows] Detect missing DLL dependencies and list them in the open_dynamic_library error message.
2023-04-18 23:39:16 +02:00
Rémi Verschelde 95791889e2 Merge pull request #75933 from akien-mga/windows-tts-hashmap
Windows TTS: Use HashMap instead of RBMap for ids
2023-04-11 19:41:03 +02:00
Kvel2D 41f0a523db Fix custom cursor using atlas texture
Remove image.is_valid() check
There is already a fail condition and image is not used before that
Move up texture_is_valid() check
2023-04-11 19:16:24 +02:00
Rémi Verschelde 92b9806dcc Windows TTS: Use HashMap instead of RBMap for ids
And fixup includes in other implementations.
2023-04-11 15:54:21 +02:00
bruvzg 83dc545ea2 [Windows] Cleanup COM library initialization/uninitialization. 2023-04-10 10:38:25 +03:00
bruvzg a9d326db60 [Windows TTS] Fix queuing utterances in rapid succession. 2023-04-10 10:24:40 +03:00
Rémi Verschelde 7aa224291b Merge pull request #73200 from 0xafbf/fix-guide-button-win
Fix guide button detection with XInput and Xbox Series controllers
2023-04-03 15:58:36 +02:00
bruvzg 68163f5643 [Windows] Detect missing DLL dependencies and list them in the open_dynamic_library error message. 2023-03-27 12:18:15 +03:00
bruvzg e6067a39b5 [Windows] Remove meta_mem update on keyup/keydown. 2023-03-21 09:16:10 +02:00
Hugo Locurcio ddc9cc3e49 Tweak command syntax in Vulkan renderer failure message
This quotes the executable name so that copying it always works
(even if the path contains spaces).

The command is also indented from the rest of the text and is
no longer single-quoted, as that can prevent the command from
running if the line is copied in its entirety (with the quotes).
2023-03-08 22:28:23 +01:00
bruvzg 5d35c600d5 [Linux/X11] Add some missing keycodes/scancodes. 2023-03-08 12:13:41 +02:00
Rémi Verschelde 918c910b4d Merge pull request #73878 from RedMser/fix-clipboard-focus-windows
Fix clipboard relying on focused window
2023-03-07 12:04:26 +01:00
Rémi Verschelde 5f2137a050 Merge pull request #74087 from bruvzg/get_screen_px
[DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows.
2023-03-06 21:58:58 +01:00
Rémi Verschelde f408e7a387 Merge pull request #74444 from akien-mga/windows-mingw-fix-missing-dwrite-font-weight
Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
2023-03-06 10:52:59 +01:00
bruvzg ba995c6ea1 [Windows] Update modifier key status during IME input. 2023-03-06 10:31:23 +02:00
Rémi Verschelde b7ecb9584a Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
Fixes #74339.
2023-03-05 18:18:04 +01:00
Rémi Verschelde aa9de8a930 Merge pull request #74030 from bruvzg/win_to_win_shh
Fix Windows to Windows SSH remote deploy. Fix Windows `execute` exit code.
2023-03-02 11:21:20 +01:00
bruvzg e7647b5ee5 [DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows. 2023-03-01 09:32:23 +02:00
Rémi Verschelde 491ded1898 Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
bruvzg 94355249c3 Fix Windows to Windows SSH remote deploy. Fix Windows execute exit code. 2023-02-27 09:54:49 +02:00
RedMser 942f8b9858 Fix clipboard relying on focused window 2023-02-24 16:31:57 +01:00
Rémi Verschelde 32bd912bb6 Merge pull request #73750 from bruvzg/brace
[Input] Use BRACKET_ instead of BRACE_ for physical keys.
2023-02-22 14:50:18 +01:00
Rémi Verschelde 9e75ae878d Merge pull request #73744 from bruvzg/mainw_init_flags
[Windows] Take initial flags into account when creating main window.
2023-02-22 14:49:44 +01:00
bruvzg fdf56a2fc2 [Input] Use BRACKET_ instead of BRACE_ for physical keys. 2023-02-22 12:39:30 +02:00
bruvzg ba7ab0e1cb [Windows] Take initial flags into account when creating main window. 2023-02-22 10:52:26 +02:00
bruvzg 493271a04c [Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message. 2023-02-22 09:07:00 +02:00
Rémi Verschelde 4574b97752 Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image()
Fixes #66605.
2023-02-17 14:17:37 +01:00
Andrés Botero f249a9ce19 Added guide button to controller db, changed to use secret XInput function. 2023-02-15 01:01:09 -05:00
bruvzg a322f3f578 [InputEventKey] Avoid setting both key and modifier to the same value. 2023-02-14 09:05:58 +02:00
Rémi Verschelde d8c3fc1f56 Merge pull request #72624 from pkdawson/fix-last-focus
DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
2023-02-03 06:24:05 +01:00
Markus Sauermann 6165498d0e Fix windowsize for fullscreen windows on windowcreation on Windows
Fortunately the location in the codebase was easy to find because there
was a FIXME comment.
2023-02-02 22:40:03 +01:00
Patrick Dawson cba1fd7cca DisplayServerWindows: Update last_focused_window when the focused subwindow is deleted 2023-02-02 21:41:36 +01:00
Rémi Verschelde 707ccc09ab Merge pull request #72104 from bruvzg/popup-non-popups
Extend special popup window handling to any non-popup child of a popup.
2023-02-01 11:07:39 +01:00
Rémi Verschelde b8ef55a427 Merge pull request #71174 from RedMser/fix-confined-mouse-mode-update
Fix confined mouse mode not updating on resize
2023-01-31 15:56:29 +01:00
Rémi Verschelde eedc4553b5 Merge pull request #72426 from fire/4-warnings
Fixed a few godot engine 4 warnings on clang with Opengl and Windows …
2023-01-31 10:54:18 +01:00
K. S. Ernest (iFire) Lee f8be889133 Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis. 2023-01-30 17:00:02 -08:00
Juan Linietsky 28f51ba547 Refactor high quality texture import
* Only two texture import modes for low/high quality now:
  * S3TC/BPTC
  * ETC2/ASTC
* Makes sense given this is the general preferred and most compatible combination in most platforms.
* Removed lossy_quality from VRAM texture compression options. It was unused everywhere.
* Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA).
* Changed MacOS export settings so required texture formats depend on the architecture selected.

This solves the following problems:

* Makes it simpler to import textures as high quality, without having to worry about the specific format used.
* As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
2023-01-30 15:53:23 +01:00
daviirodrig 240374c58f Fix split allow empty string in SSH export plugin 2023-01-27 05:09:30 -03:00