Commit Graph

1944 Commits

Author SHA1 Message Date
Thaddeus Crews 5240f1c283 Merge pull request #108658 from bruvzg/ed_pl_init
[EditorExportPlatform] Move initialization to a dedicated method.
2025-09-30 18:35:25 -05:00
Thaddeus Crews c6189a83b9 Merge pull request #110691 from Ruw-Van/fix-windows-logfile-encoding
Fix windows logfile encoding
2025-09-30 18:35:19 -05:00
Thaddeus Crews 0b2805f400 Merge pull request #110897 from Repiteo/windows/migrate-manifest
Windows: Migrate `godot.manifest` to `platform/windows`, include as dependency
2025-09-30 11:19:18 -05:00
Thaddeus Crews d48f255074 Windows: Migrate godot.manifest to platform/windows
• Ensure file is included as proper dependency
2025-09-25 09:15:00 -05:00
Nikita a75e6be6fb Fix HashMap/HashSet in natvis after member renames 2025-09-24 21:51:03 -07:00
Ruw b23b0dde9a Update detect.py
Fix UnicodeEncodeError on cp932 environments by adding errors="replace" to log file open
2025-09-18 19:32:03 +09:00
Thaddeus Crews 4676d73a1a Merge pull request #110268 from bruvzg/devid_reg
[Windows] Try reading GPU IDs directly from registry.
2025-09-17 11:34:10 -05:00
Thaddeus Crews 4dec6af2c8 Merge pull request #108613 from Repiteo/scons/fix-defines
SCons: Ensure `CPPDEFINES` is properly utilized
2025-09-16 11:44:45 -05:00
Thaddeus Crews 5316d12588 Merge pull request #109346 from bruvzg/win_drv_chk
[Windows] Try reading GPU driver information directly from registry.
2025-09-16 09:48:52 -05:00
Lukas Tenbrink 4c0026b053 Update links to the contributing section of the docs to the appropriate new sections. 2025-09-12 01:04:14 +02:00
Clay John e98d6083d0 Merge pull request #110033 from SK83RJOSH/pdb-base-name-fix
Fix `WindowUtils::copy_and_rename_pdb` regression
2025-09-08 08:22:44 -07:00
bruvzg 252329ce40 [Windows] Try reading GPU IDs directly from registry. 2025-09-05 11:09:31 +03:00
Josh Wood 41150710ec Fix WindowUtils::copy_and_rename_pdb path shortening regression 2025-09-04 11:56:06 +02:00
bruvzg 01d7abb9d0 [Windows] Save and restore window rect when switching to/from maximized+borderless mode. 2025-08-27 11:12:04 +03:00
Nintorch dd2e1b104b Fix DirectInput controllers on game startup
Now SDL and DirectInput don't complain when a game starts with a DirectInput controller already connected. Fixes "JoypadSDL::process_events: Error opening gamepad at index 1: IDirectInputDevice8::SetCooperativeLevel() DirectX error 0x80070006"
2025-08-21 13:21:48 +05:00
Thaddeus Crews d9a77a42ee SCons: Fix dlltool on Windows MinGW builds
- Expand `env.Run` function to accept optional command string, because we can't just call `env.Action` for some reason
2025-08-18 18:49:50 -05:00
Pāvels Nadtočajevs 274f88c5b8 [Windows] Fix color picker on old versions of Windows 10. 2025-08-18 09:23:31 +03:00
Thaddeus Crews b7f5ddd256 Merge pull request #109300 from bruvzg/win_ndrag_rel
[Windows] Release mouse buttons after native window drag/resize operation.
2025-08-06 12:01:18 -05:00
Pāvels Nadtočajevs 9f8626ccaa [Windows] Try reading GPU driver information directly from registry. 2025-08-06 08:01:05 +03:00
Pāvels Nadtočajevs 33c92af2b5 [Windows] Release mouse buttons after native window drag/resize operation. 2025-08-04 15:14:27 +03:00
Pāvels Nadtočajevs 7c81d43b10 [Windows] Additionally use cpuid instruction to detect SSE4.2 support. 2025-08-03 22:13:59 +03:00
Pāvels Nadtočajevs e407f55fbf Fix editor one-click icons not showing. 2025-07-21 12:18:44 +03:00
Thaddeus Crews 24ad16c2fc Merge pull request #108472 from bruvzg/win_proj_ver
[Windows export] Use project version as fallback.
2025-07-17 10:34:49 -05:00
Pāvels Nadtočajevs f20e5152ad [EditorExportPlatform] Move initialization to a dedicated method. 2025-07-16 08:55:23 +03:00
Pāvels Nadtočajevs 6ec518dfc4 [Windows] Fix SSE4.2 detection with LTO build. 2025-07-15 17:23:35 +03:00
Thaddeus Crews 61956f2e06 SCons: Ensure CPPDEFINES is properly utilized 2025-07-14 13:07:53 -05:00
Pāvels Nadtočajevs e363601226 [Windows] Add SSE4.2 support runtime check. 2025-07-13 12:58:29 +03:00
Pāvels Nadtočajevs 2dcdbd3416 [Windows export] Move debug symbol sections on export. 2025-07-10 18:06:30 +03:00
Pāvels Nadtočajevs 4a08cdcff0 [Windows export] Use project version as fallback. 2025-07-10 12:54:37 +03:00
A Thousand Ships f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Nintorch 0b3496fb4f Add support for SDL3 joystick input driver
Made possible by EIREXE, xsellier and the SDL team.

This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.

Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
Co-authored-by: Xavier Sellier <xsellier@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 01:28:50 +02:00
Adrien Ufferte a11a64fbf4 Comments spelling fixes 2025-06-15 01:36:10 +02:00
Lukas Tenbrink b13a0e1834 Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized. 2025-06-11 18:13:02 +02:00
Danil Alexeev 24494d840e Core: Unify display of error type prefixes 2025-06-09 20:18:51 +03:00
Rémi Verschelde 7d10c2a3f2 Merge pull request #104686 from bruvzg/bmaxwin
[Windows] Fix borderless maximized window mode.
2025-06-07 00:43:45 +02:00
Rémi Verschelde 225c8c6f9b Merge pull request #103596 from Chubercik/zstd-1.5.7
zstd: Update to 1.5.7, fix support for GAS `.S` files on Windows/MinGW
2025-06-05 17:24:38 +02:00
Rémi Verschelde 6b14aa07ae Merge pull request #75950 from pkowal1982/icon
Export: Modify template without rcedit
2025-06-05 17:24:32 +02:00
Rémi Verschelde 5904f4f2d4 SCons: Fix support for compiling .S files on Windows/MinGW 2025-06-05 15:53:10 +02:00
unknown 6f071a8054 Export: Modify template without rcedit 2025-06-05 13:05:45 +02:00
Pāvels Nadtočajevs 98f377d9d0 Use system timer/wait functions for frame delay when screen reader is active. 2025-06-04 13:44:02 +03:00
Thaddeus Crews 57bf364f36 Merge pull request #107058 from mihe/script-backtrace-deadlock
Fix various race conditions with capturing of script backtraces
2025-06-03 15:30:16 -05:00
Thaddeus Crews a6be6d1cd1 Merge pull request #106959 from bruvzg/w10_cleanup
[Windows] Drop support for Windows 7/8/8.1.
2025-06-02 18:51:46 -05:00
Thaddeus Crews 12b97c250d Merge pull request #104907 from bruvzg/scr_ids
Cleanup and unify `DisplayServer` screen methods and documentation.
2025-06-02 18:51:45 -05:00
Mikael Hermansson 6929823838 Fix various race conditions with capturing of script backtraces 2025-06-02 19:46:19 +02:00
kobewi b41d6ecf8c Allow to override editor settings per project 2025-06-02 17:51:26 +02:00
Pāvels Nadtočajevs 2d93e004b9 Cleanup and unify DisplayServer screen methods and documentation. 2025-06-02 08:03:48 +03:00
Pāvels Nadtočajevs 617e12a6b4 [Windows] Drop support for Windows 7/8/8.1. 2025-05-30 17:30:23 +03:00
Dario 5a30a7e7cd Add shader baker to project exporter.
Metal Support contributed by Migeran (https://migeran.com) and Stuart Carnie.

Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
2025-05-27 12:45:27 -03:00
Lukas Tenbrink 4cb8a0c77e Add resize_initialized and resize_uninitialized to Vector. These functions serve as replacements for resize, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 2025-05-26 18:35:41 +02:00
uno1982 d79258c2e7 Fix: Windows OS.get_unique_id() null termination issue
use ascii for encoding-neutral
check buffer size as well
2025-05-23 15:05:41 -05:00