Rémi Verschelde
727b06a79f
Move ProcessID typedef out of OS
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This allows decoupling a number of files from `os.h`.
2026-03-04 15:00:45 +01:00
Rémi Verschelde
8c0f175c94
Decouple RenderingServer from as much of the codebase as possible
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Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
Rémi Verschelde
a447ac95ec
Move DisplayServer enums and typedefs to DisplayServerEnums
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This will allow decoupling `display_server.h` from a number of headers in the
codebase which only require those enums and not all the DisplayServer API.
2026-03-03 12:44:02 +01:00
Pāvels Nadtočajevs
1306221592
Move accessibility methods/enums from DisplayServer to the AccessibilityServer dedicated singleton.
2026-03-02 13:48:29 +02:00
Rémi Verschelde
d3e5ba0d6b
Merge pull request #116724 from mihe/embedded-editor-crash-fix
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macOS: Add `nullptr` checks of `script_debugger` in `LayerHost::gui_input`
2026-03-02 12:35:42 +01:00
Stuart Carnie
d5504ffc69
feat: Add EDR support to Metal and all Apple platforms
2026-02-27 05:23:56 +11:00
Mikael Hermansson
622efbe23b
Add nullptr checks of script_debugger in LayerHost::gui_input
2026-02-24 17:21:23 +01:00
Nintorch
eb019511ed
Optimize files that #include input.h header
2026-01-28 14:21:00 +05:00
Pāvels Nadtočajevs
c3bef1b83f
Split EmbeddedProcess::reset to allow stopping timers without full reset.
2026-01-15 11:19:43 +02:00
Pāvels Nadtočajevs
e2cd3ceac9
[macOS/Embedded] Release/recapture mouse on window focus change and exit.
2025-11-02 16:24:04 +02:00
Pāvels Nadtočajevs
b1e659c851
[macOS] Make embedded window focus behavior more similar to Windows/X11.
2025-10-13 08:32:18 +03:00
Thaddeus Crews
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Pāvels Nadtočajevs
77dd83efbf
[macOS] Remove old embedded window joystick init code.
2025-09-13 17:56:16 +03:00
Pāvels Nadtočajevs
b9bafbd2ca
[macOS] Process joypad input directly in the embedded process.
2025-08-29 13:40:56 +03:00
Pāvels Nadtočajevs
7858030975
[macOS] Forward application focus events to the embedded process.
2025-08-18 13:01:05 +03:00
Pāvels Nadtočajevs
3b813d08b5
[macOS] Fix warp_mouse in game mode.
2025-08-10 11:38:25 +03:00
Stuart Carnie
c62ad8dc65
MacOS: Fix embedded screen_get_scale API
2025-07-30 06:06:15 +10:00
Pāvels Nadtočajevs
090e0347f0
[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-15 10:19:59 +03:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Adam Johnston
a3f8a067a9
cleanup closed embedded processes on macos
2025-06-23 02:00:37 -07:00
Pāvels Nadtočajevs
43b41092a0
Add support for taking embedded window screenshots.
2025-06-09 11:40:36 +03:00
Stuart Carnie
afd82d7cb3
Editor: Fix multi-instance behaviour with embedded game view
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Closes #107066
2025-06-06 07:37:04 +10:00
Stuart Carnie
aae3370fcd
macOS: Support vsync when embedding OpenGL processes
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Closes #106379
2025-05-20 09:39:13 +10:00
Stuart Carnie
c58078ba42
macOS: Ensure LayerHost size is set when first embedded
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Closes #106431
2025-05-18 08:36:29 +10:00
Pāvels Nadtočajevs
ddefe73c41
[macOS] Fix embedded window position when host control is moved, but not resized.
2025-05-13 14:17:45 +03:00
Stuart Carnie
f658161619
macOS: Embedded window can be dismissed by clicking close
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- Installed a SIGINT handler to terminate the application gracefully.
- Handle varying display scaling
2025-05-12 07:09:42 +10:00
Stuart Carnie
9290adee38
MacOS: Additional improvements and fixes for embedded window support
2025-05-07 06:11:05 +10:00
Stuart Carnie
00e1fdec2c
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00