Commit Graph

6651 Commits

Author SHA1 Message Date
Thaddeus Crews
4e9b7976ce Merge pull request #103845 from aaronfranke/fix-ed-stuck-cam-nonfin-xform
Fix stuck editor cameras and fix 3D error spam for non-finite transforms
2025-03-13 08:57:25 -05:00
Thaddeus Crews
22a7079afd Merge pull request #104047 from YYF233333/dict_iter
Add const iteration support to `Dictionary`
2025-03-13 08:57:23 -05:00
Thaddeus Crews
8b0bbe7f8d Merge pull request #101533 from kiroxas/improveCapsuleGizmo
Improve capsule gizmo performance
2025-03-13 08:57:19 -05:00
Lars Pettersson
d2d02d0ea8 EditorNode: Add function to load file as scene or resource 2025-03-12 23:59:48 +01:00
Rémi Verschelde
507df7b6ec Merge pull request #103842 from timothyqiu/script-filename-no-i18n
ScriptEditor: Disable auto translation of the filename label
2025-03-12 22:57:13 +01:00
arkology
af48059e97 Add borders to BitMap in BitMapEditor 2025-03-12 20:41:01 +03:00
Yufeng Ying
bebe037abf Add ConstIterator to Dictionary. 2025-03-13 01:28:46 +08:00
Lazy-Rabbit-2001
5ca70d88a7 Improve usability of Camera2D 2025-03-12 09:57:31 +08:00
Thaddeus Crews
3c03566d2e Merge pull request #102281 from ryevdokimov/selection-box-color-no-restart
Do not require editor restart when changing selection box color
2025-03-11 19:54:43 -05:00
Thaddeus Crews
ea892d9fee Merge pull request #93673 from Calinou/3d-editor-debug-draw-modes-mark-unsupported
Disable debug draw modes in the 3D editor according to current rendering method
2025-03-11 19:54:42 -05:00
Robert Yevdokimov
8a6804b197 Do not require editor restart when changing selection box color 2025-03-12 03:38:44 +04:00
Hugo Locurcio
5472936b69 Disable debug draw modes in the 3D editor according to current rendering method
- Add tooltips to some debug draw modes, including when it's unsupported
  due to the current rendering method in use.
- Improve documentation related to debug draw modes.
2025-03-12 00:10:24 +01:00
kobewi
c2813b902c Add editor setting for default animation step 2025-03-11 23:16:27 +01:00
Thaddeus Crews
23979663d0 Merge pull request #98133 from aaronfranke/view-layout-menu
Rename internal `view_menu` in 3D editor code
2025-03-11 16:54:07 -05:00
Thaddeus Crews
7d1e236ad9 Merge pull request #102189 from KoBeWi/frames_per_setting
Add editor setting for FPS mode and compat
2025-03-11 16:54:04 -05:00
Thaddeus Crews
37fed7790e Merge pull request #102176 from ryevdokimov/fix-local-space-gizmo-basis
Add "active" state to one of the multiple selected Node3Ds to determine basis in Local mode
2025-03-11 16:54:00 -05:00
Thaddeus Crews
1d8fa8b58a Merge pull request #101411 from Calinou/editor-navigationlink-increase-gizmo-detail
Increase NavigationLink3D gizmo detail to match other circle/sphere 3D gizmos
2025-03-11 16:53:54 -05:00
Thaddeus Crews
1186514fcf Merge pull request #102666 from KoBeWi/repeatranslations
Split repeated translation in Game plugin
2025-03-11 16:53:52 -05:00
Thaddeus Crews
165fdce84e Merge pull request #102709 from KoBeWi/repeatranslations2
Split repeated translation for floating windows
2025-03-11 16:53:50 -05:00
Thaddeus Crews
e54a4408ad Merge pull request #102249 from Arnklit/particles2d-emission-shapes
Add emission shape gizmos to Particles2D
2025-03-11 14:01:00 -05:00
Thaddeus Crews
20651f1162 Merge pull request #99680 from YeldhamDev/multi_remote_selection
Allow to select multiple remote nodes at runtime
2025-03-11 14:00:56 -05:00
Thaddeus Crews
4ba3419cf8 Merge pull request #102950 from arkology/stylebox-editor-tooltip
Add tooltip for `StyleBoxPreview` grid button
2025-03-11 14:00:43 -05:00
Thaddeus Crews
72d5401b9f Merge pull request #103218 from matheusmdx/spriteframes-editor-minor-adjusts
Minor adjusts in the `Show in Filesystem` code in `SpriteFrames` editor
2025-03-11 14:00:41 -05:00
Thaddeus Crews
5280c0bf4a Merge pull request #102469 from sockeye-d/warning-highlights
Highlight warning lines in Script editor
2025-03-11 14:00:33 -05:00
Michael Alexsander
5c66129e62 Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
Thaddeus Crews
f1597b3023 Merge pull request #103758 from YeldhamDev/more_game_view_settings
Make Game view follow more editor settings
2025-03-11 09:34:58 -05:00
Thaddeus Crews
69d1992d9d Merge pull request #103533 from Calinou/3d-editor-qwer-use-physical-keys
Use physical keys for the Q/W/E/R 3D editor shortcuts
2025-03-11 09:34:52 -05:00
Kiro
5a8874ea2c improve capsule gizmo performance 2025-03-11 12:08:18 +01:00
Thaddeus Crews
ff674de65e Merge pull request #103903 from kiroxas/improveCylinderGizmo
Improve cylinder gizmo performance
2025-03-10 21:05:45 -05:00
Thaddeus Crews
13907ec474 Merge pull request #103910 from kiroxas/ImproveSphereGizmoPerformance
Improve Sphere gizmo performance
2025-03-10 21:05:44 -05:00
Kiro
8eaab62930 Improve cylinder gizmo performance 2025-03-10 20:14:45 +01:00
Kiro
4915f916a4 Improve sphere gizmo performance 2025-03-10 20:12:43 +01:00
Thaddeus Crews
b40e6a55ac Merge pull request #101884 from aaronp64/camera_gizmo_fov_fix
Fix `Camera3D` gizmo representation to accurately reflect FOV
2025-03-10 10:01:13 -05:00
A Thousand Ships
331a43a9d8 Add String::remove_char(s) methods for performance and convenience 2025-03-10 13:19:28 +01:00
Aaron Franke
c7649f4f9c Fix stuck editor cameras and fix 3D error spam for non-finite transforms 2025-03-08 23:10:30 -08:00
Haoyu Qiu
f329439249 ScriptEditor: Disable auto translation of the filename label 2025-03-09 10:01:26 +08:00
A Thousand Ships
466590d0ec Use get_slicec instead of get_slice for single character splitters 2025-03-08 20:36:37 +01:00
Aaron Franke
4f1bcbd97f Rename internal view_menu in 3D editor code 2025-03-08 02:06:56 -08:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Thaddeus Crews
3c43508ed7 Merge pull request #102427 from AThousandShips/fix_substr
Clean up some uses of `String::substr`
2025-03-07 15:12:33 -06:00
Thaddeus Crews
c937b6d180 Merge pull request #102419 from Ivorforce/std-size
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
2025-03-07 15:12:25 -06:00
Thaddeus Crews
30221571f2 Merge pull request #99094 from KoBeWi/preload_dct2slt82u81fo8dkxkak5o57
Drop preload Resources as UID
2025-03-07 15:12:24 -06:00
Thaddeus Crews
76952ba0a1 Merge pull request #90034 from KoBeWi/only_save_when_save
Don't save unnecessarily with `save_before_running`
2025-03-07 15:12:22 -06:00
aaronp64
7e4d635c2f Fix Camera3D gizmo representation to accurately reflect FOV
Updated gizmo drawing to keep depth proportional to width or height based on whether FOV is horizontal or vertical.
2025-03-07 14:33:54 -05:00
kobewi
c1b08dda36 Don't save unnecessarily with save_before_running 2025-03-07 19:14:50 +01:00
A Thousand Ships
5113022dfe Clean up some uses of String::substr
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
Haoyu Qiu
ef4636ac59 Fix some i18n issues in visual shader editor 2025-03-07 18:39:45 +08:00
Michael Alexsander
b7f823c4c7 Make Game view follow more editor settings 2025-03-06 23:08:34 -03:00
kobewi
dade8bd66f Update script modified times when saved in EditorNode 2025-03-06 14:47:33 +01:00
Rémi Verschelde
b33e20be21 Merge pull request #103301 from marcgpuig/unify-csgpolygon3d-gizmos
Unify CSGPolygon3D gizmos with the other geometries
2025-03-04 01:00:47 +01:00