Commit Graph

46463 Commits

Author SHA1 Message Date
Haoyu Qiu 3057b19daa Make VMap::find_nearest return -1 when empty 2022-02-16 16:12:30 +08:00
Rémi Verschelde f9629deade HTML5: Fix build after #52742
Fixes #58172.
2022-02-16 08:37:58 +01:00
Haoyu Qiu 1262d331c0 Fix VisualScript crash when using Set Index node 2022-02-16 15:27:41 +08:00
Rémi Verschelde 7989149b91 Merge pull request #58165 from Calinou/fix-default-sky-process-mode
Fix default sky process mode not being Real-Time
2022-02-16 08:07:56 +01:00
Rémi Verschelde 5cbd982df1 Merge pull request #58170 from timothyqiu/gridmap-used-id
Add `GridMap.get_used_cells_by_item`
2022-02-16 08:06:28 +01:00
Haoyu Qiu 19a2ec3d04 Add GridMap.get_used_cells_by_item 2022-02-16 13:04:31 +08:00
Marc Gilleron 722945be61 Fix loading of binary resources with 64-bit floats 2022-02-16 00:55:13 +00:00
Hugo Locurcio aa1cba1d53 Fix default sky process mode not being Real-Time
The change in 09563e4bd8 wasn't
consistently carried out everywhere needed.
2022-02-16 01:51:48 +01:00
kobewi 8129dd45d9 Update description of LINE_TEXTURE constants 2022-02-16 00:52:09 +01:00
kobewi 547786650f Automatically select source of the picked tile 2022-02-16 00:39:00 +01:00
Markus Sauermann 415042ac89 Connect notifications from Container to Viewport
mouse enter+exit
2022-02-15 22:41:30 +01:00
Hugo Locurcio ee7cd9a3a1 Add an OS.get_processor_name() method
This method can be used to get the CPU model name.
It can be used in conjunction with
`RenderingServer.get_video_adapter_name()` and
`RenderingServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
2022-02-15 20:55:53 +01:00
Rémi Verschelde 98b97d34df Merge pull request #58151 from akien-mga/notification-switch-scene 2022-02-15 20:48:18 +01:00
Rémi Verschelde 6d57587396 Merge pull request #57931 from Calinou/sky-default-filter-realtime 2022-02-15 20:29:57 +01:00
Rémi Verschelde cfb81e09ce Merge pull request #58088 from reduz/add-particle-userdata 2022-02-15 20:27:57 +01:00
Hugo Locurcio 8c06318722 Tweak the default project icon
This only affects newly created projects.

- Use a 128×128 resolution to make the icon look crisp on hiDPI displays.
- Darken the icon's outside area and remove the border, as the
  contrast rate between the icon and its background is now sufficient.

This different design also allows distinguishing projects that
were made with Godot 3.x from projects made with Godot 4.0.
2022-02-15 20:23:12 +01:00
reduz 4f73d3beb4 Add Particle Shader Userdata
* Adds optional vec4 USERDATA1 .. USERDATA6 to particles, allowing to store custom data.
* This data is allocated on demand, so shaders that do not use it do not cost more.
2022-02-15 19:20:31 +01:00
markdibarry 4d53c086ff Fix scroll_to_line ignoring line separation 2022-02-15 12:52:11 -05:00
Rémi Verschelde 0f5455230c Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
Rémi Verschelde 171021145d Merge pull request #58147 from Geometror/fix-tooltip-flicker 2022-02-15 18:02:55 +01:00
Rémi Verschelde 3b2e062788 Merge pull request #58144 from Josephblt/Godot-4-CanvasLayer-missing-show-hide 2022-02-15 17:43:05 +01:00
Hendrik Brucker c30d161562 Fix tooltip flickering in some cases 2022-02-15 16:29:03 +01:00
Rémi Verschelde fa67046e98 Merge pull request #58136 from akien-mga/editor-includes-cleanup 2022-02-15 16:22:11 +01:00
Wagner Scholl Lemos 160ee4ef8e Added show and hide methods and updated doc API. 2022-02-15 11:37:41 -03:00
Rémi Verschelde 11572c6e30 Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.

Removes unnecessary `editor_node.h` includes in various editor classes.

Renames `dynamicfont` to `dynamic_font` in a couple files.

Misc cleanup while jumping through that rabbit hole.
2022-02-15 14:54:15 +01:00
Rémi Verschelde 1d910b1e58 Merge pull request #57863 from Calinou/editor-use-anchors-metadata-no-redundant 2022-02-15 14:41:27 +01:00
Rémi Verschelde 6d708dfd6a Merge pull request #57329 from Ev01/tileset-editor-minimum-zoom 2022-02-15 14:20:22 +01:00
Rémi Verschelde 760a95e86a Merge pull request #57877 from bruvzg/subpixel_gl_pos 2022-02-15 13:58:38 +01:00
Rémi Verschelde a6aba6919f Merge pull request #58081 from tavurth/bugfix/high-macos-cpu-usage 2022-02-15 13:40:21 +01:00
Rémi Verschelde 78a767edb3 Merge pull request #35679 from Calinou/doc-add-xml-schema 2022-02-15 13:14:58 +01:00
Rémi Verschelde efb179c307 Merge pull request #58104 from Calinou/doc-audio-device 2022-02-15 12:24:37 +01:00
Will Whitty ab5eaf0ad9 Fix new performance regressions (short delay_usec)
My Mac was using 20% cpu again, which was related to the Javascript
Export plugin.

I had however no export templates setup in the project so this is more
of a stopgap fix.
2022-02-15 14:05:19 +03:00
Fabio Alessandrelli fdeed6ea06 Merge pull request #58111 from maksloboda/decoding-master-fix
Fixed variant decoding Segmentation Fault
2022-02-15 11:05:34 +01:00
Rémi Verschelde 5a6da0b2a9 Merge pull request #57905 from V-Sekai/fix_instance_clear_warnings
Free surface vertex_buffers after vertex_arrays to silence warnings
2022-02-15 08:32:32 +01:00
Rémi Verschelde af91a42b0a Merge pull request #57904 from V-Sekai/fix_double_free_warning
Fixes some 'Attempted to free invalid ID' warnings in mobile renderer
2022-02-15 08:30:44 +01:00
Haoyu Qiu b4ffaebb87 Fix infinite recursion when seeking Ogg Vorbis file 2022-02-15 15:11:05 +08:00
Rémi Verschelde c4779196b9 Merge pull request #58125 from fire-forge/editor_property_overlap_fix
Fix EditorProperty icon overlapping text with checkbox
2022-02-15 08:09:51 +01:00
Rémi Verschelde b3507ab0cd Merge pull request #58100 from Calinou/environment-clamp-sky-contribution
Clamp environment light sky contribution to the [0.0; 1.0] range
2022-02-15 07:42:30 +01:00
Hugo Locurcio b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
Rémi Verschelde d02db6306e Merge pull request #58105 from trollodel/nuke_p_editor_editor_plugin 2022-02-14 21:10:38 +01:00
Max 6aede992a9 Fixed variant decoding Segmentation Fault 2022-02-14 23:04:05 +03:00
Hugo Locurcio 44af98cd12 Compute SSAO at half resolution by default
This provides a significant speedup for a small quality loss.

The quality loss is generally more noticeable during a project's
early stages of development (e.g. in level blockouts)
than it is in a finished project.
2022-02-14 18:53:09 +01:00
Rémi Verschelde 6208132834 Merge pull request #58103 from timothyqiu/ogg-vorbis 2022-02-14 18:48:55 +01:00
trollodel cd1d7294d8 Remove the EditorNode parameter from EditorPlugins create methods
Remove EditorNode usage from the Navigation editor plugin.
2022-02-14 18:21:42 +01:00
Rémi Verschelde 24d0c61c5a Merge pull request #58091 from Calinou/code-edit-improve-completion-scroll-bar-visibility 2022-02-14 18:16:01 +01:00
Hugo Locurcio 743b5608e3 Improve documentation for AudioServer device properties and methods 2022-02-14 18:09:57 +01:00
Haoyu Qiu b5badd12c6 Fix crash and memory leak when importing OGG Vorbis 2022-02-15 00:25:02 +08:00
Hugo Locurcio c10e97b604 Clamp environment light sky contribution to the [0.0; 1.0] range
The value is already clamped in the editor, but it wasn't being
clamped when the value was set via code. Values outside the [0.0; 1.0]
range can result in broken rendering.
2022-02-14 17:15:32 +01:00
Rémi Verschelde 45428e91ba Merge pull request #58095 from timothyqiu/intersect-point 2022-02-14 17:06:23 +01:00
Hugo Locurcio 15244e55bd Improve completion scroll bar visibility in the script editor
This makes the scroll bar bar thicker and more opaque (roughly
matching the editor theme's scroll bar by default).
2022-02-14 16:49:08 +01:00