Commit Graph

46463 Commits

Author SHA1 Message Date
PouleyKetchoupp b9e68c8155 Fix one-way collision in Tilemap
In a given quadrant there can be one or more bodies used, and the
process iterated over cells to add the shapes, so the shape index
doesn't necessarily correspond to the polygon shape index.

Instead body shape indices need to be tracked separately.
2021-08-05 12:10:35 -07:00
Rémi Verschelde 0ee6f1ac91 Merge pull request #51286 from KoBeWi/get_used_REKT
Fix get_used_rect() calculation
2021-08-05 20:59:56 +02:00
kobewi 665dc7805b Fix get_used_rect() calculation 2021-08-05 20:40:21 +02:00
K. S. Ernest (iFire) Lee 9d1979ba62 Make animation reset do less spam. 2021-08-05 11:33:01 -07:00
George Marques 3f362cec68 Improve extension system
- Fix library loading and initialization.
- Add extra methods/parameters in the interface needed by extenstions.
- Add Variant destructors and functions for extracting values and
  creating Variants from values.
2021-08-05 14:57:31 -03:00
George Marques 97947bc063 Fix a few default parameters in bindings
They have the wrong type and cause issues with extensions.
2021-08-05 14:57:29 -03:00
George Marques 626c0b6905 Add a instance callback for extensions
This sends the Godot object instance back to the extension so they can
keep a pointer for function calls.

Incidentally fix argument order on instance bindings callback for free()
2021-08-05 14:56:13 -03:00
George Marques 4205d907c9 Improve extension API dump
- Fix type size information.
- Validate sizes at compile time (for the current build configuration
  only).
- Normalize type names.
- Add extra information.
2021-08-05 14:56:13 -03:00
K. S. Ernest (iFire) Lee d393708e75 Merge pull request #51285 from V-Sekai/reset-anim-spam
Reset baking should not spam on lack of animation players.
2021-08-05 13:17:18 -04:00
K. S. Ernest (iFire) Lee 48001d9cb9 Merge pull request #50797 from AndreaCatania/AndreaCatania-patch-4
Fix Static & Rigid body generation on mesh import.
2021-08-05 13:00:14 -04:00
Francois Belair 03f8fa9f62 Fix LSP parsing get_node only from the scene root 2021-08-05 12:30:06 -04:00
K. S. Ernest (iFire) Lee 6fa7cf1380 Reset baking should not spam on lack of animation players. 2021-08-05 09:14:27 -07:00
Raul Santos 2deefd938f Reduce C# Dictionary internal calls
- Implements new `KeyValuePairs` and `KeyValuePairAt` internal calls
to get the `key` and the `value` in one call.
- Caches the `DictionaryEntry` to reuse properties without repeating
internal calls.
2021-08-05 17:30:28 +02:00
Raul Santos 0669ffcd15 Add documentation to Dictionary in C#
Adds documentation to `Godot.Collections.Dictionary` in C#.
2021-08-05 17:30:27 +02:00
Raul Santos d2655cb131 Rename RotationQuaternion to be more similar to get_rotation_quaternion
Renames `RotationQuaternion` to be more consistent with `get_rotation_quaternion`
2021-08-05 17:29:55 +02:00
Raul Santos 5330c83690 Rename RandSeed to RandFromSeed and use ref param
Renames `RandSeed` method to be more consistent with `Math::rand_from_seed`
2021-08-05 17:29:55 +02:00
Rémi Verschelde dcf2a62b05 Merge pull request #51164 from TokageItLab/fix-gizmo-transform-scaling
Fixed gizmo forced implicit normalization and inconsistent rotation
2021-08-05 16:42:33 +02:00
Rémi Verschelde 4cf12d7895 Merge pull request #51215 from akien-mga/shortcut-rename-property-to-event
Shortcut: Rename `shortcut` property to `event`
2021-08-05 15:52:20 +02:00
Rémi Verschelde 342a0d45cf Merge pull request #51250 from LightningAA/minor_view_rotation_gizmo_improvements-4.0
Minor visual improvements to the view rotation gizmo
2021-08-05 14:59:37 +02:00
Rémi Verschelde 9e5ebce1d9 Merge pull request #50707 from SirQuartz/patch-26 2021-08-05 13:50:42 +02:00
Rémi Verschelde de2c2be19b Shortcut: Rename shortcut property to event
Having a property which has the same name as its class leads to confusing
situations (e.g. `BaseButton` has a `shortcut` property of type `Shortcut`
which has a `shortcut` property of type `InputEvent`).

Also renames `is_event` to `matches_event`, and `is_valid` to `has_valid_event`
to better reflect what the methods check.
2021-08-05 13:48:43 +02:00
Rémi Verschelde 66d968e4b6 Merge pull request #51272 from akien-mga/scons-message-status-override
SCons: Fix info message when defining `GODOT_VERSION_STATUS`
2021-08-05 13:32:20 +02:00
Rémi Verschelde e92ba89dc7 SCons: Fix info message when defining GODOT_VERSION_STATUS 2021-08-05 12:20:45 +02:00
Rémi Verschelde a544e77822 Merge pull request #51247 from pycbouh/docs-extract-theme-items
Add theme item descriptions to the online documentation
2021-08-05 00:18:56 +02:00
Rémi Verschelde 73b1f5ac79 Merge pull request #48615 from Razoric480/lsp-rename
Implement LSP didSave notification and rename request
2021-08-05 00:18:31 +02:00
Yuri Sizov bf2839ea3e Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Lightning_A 37b943be42 Minor improvements to the view rotation gizmo 2021-08-04 13:19:17 -06:00
kleonc fd483c729f TabContainer: Fix error on removing top-level Control child, Remove _get_tab method 2021-08-04 21:13:10 +02:00
Rémi Verschelde 85186bc0c5 Merge pull request #51242 from pycbouh/editor-theme-instructions
Improve user communications in the theme editor
2021-08-04 18:34:35 +02:00
Yuri Sizov b27989ff67 Improve user communications in the theme editor 2021-08-04 18:26:36 +03:00
Rémi Verschelde b8c08ba5ad Tests: Improve coverage for File::get_csv_line()
Adds a few more complex edge cases which are supported.

Also adds some documentation, simplifies the code a bit and forbids using
double quotes as a delimiter.
2021-08-04 11:53:21 +02:00
Anilforextra 0c06ed98fb Fixed awkwardly named AnimatedSprite Setters. 2021-08-04 15:31:40 +05:45
Rémi Verschelde 0cee8831b2 Merge pull request #51005 from Faless/mp/4.x_channels
[Net] Implement RPC channels in MultiplayerAPI.
2021-08-04 09:31:33 +02:00
Rémi Verschelde 7eedc2c348 Merge pull request #51228 from timothyqiu/inspector-update
Disable save button when Inspector is not editing anything
2021-08-04 09:28:56 +02:00
Haoyu Qiu b38f528082 Disable save button when Inspector is not editing anything 2021-08-04 15:03:10 +08:00
Rémi Verschelde 1eff610e2b Merge pull request #51226 from nekomatata/fix-max-slides-error
Fix inverted condition in CharacterBody2D/3D set_max_slides
2021-08-04 07:04:32 +02:00
Ignacio Roldán Etcheverry 2e362d47c8 Merge pull request #47691 from 31/fix-script_class-null-master
Fix `script_class` null access when reloading a deleted C# script
2021-08-04 06:15:25 +02:00
31 6fd2edddc0 Fix 'script_class' null access when reloading a deleted C# script 2021-08-03 22:43:42 -05:00
PouleyKetchoupp 7d0a28f875 Fix inverted condition in CharacterBody2D/3D set_max_slides 2021-08-03 19:24:46 -07:00
Ignacio Roldán Etcheverry d5e13a036f Merge pull request #51020 from raulsntos/csharp-print-methods
Simplify C# print methods
2021-08-04 00:22:42 +02:00
Raul Santos ad460cde79 Simplify C# print methods
- Extracts the parameters logic to a single method
- Simplify the handling of null parameters
2021-08-03 23:12:27 +02:00
Rémi Verschelde 769de0c35f Merge pull request #51220 from pycbouh/editor-mono-build-log
Fix the editor theme application for the Mono build log
2021-08-03 21:45:33 +02:00
Yuri Sizov d3e413c659 Fix the editor theme application for the Mono build log 2021-08-03 22:13:32 +03:00
Fabio Alessandrelli ebdfe259c1 Merge pull request #51216 from Faless/headless/switch
[Headless] Add --headless switch (no rendering, no audio).
2021-08-03 19:57:29 +02:00
Aaron Franke 7cec3c2b95 Use real_t in 3D nodes 2021-08-03 11:16:51 -05:00
Haoyu Qiu 04ad838e2c Fix various i18n failures 2021-08-03 23:53:36 +08:00
Fabio Alessandrelli 09386ba9fd [Headless] Add --headless switch (no rendering, no audio).
Also remove now unused "--no-window" option, and relative OS getter and
setter.
2021-08-03 17:45:50 +02:00
Hugo Locurcio a97c5b50db Change the editor update spinner color when updating continuously
Updating continuously should only be enabled for troubleshooting
purposes, as it uses a lot of CPU/GPU power.

The update spinner is now displayed in red when the Update Continuously
editor setting is enabled.
2021-08-03 17:29:40 +02:00
Fabio Alessandrelli 80fc90e82a Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
Implemented initial DAP support
2021-08-03 17:12:37 +02:00
Rémi Verschelde db9c993250 Merge pull request #51213 from pycbouh/editor-resource-picker-cache
Cache `EditorResourcePicker`'s allowed types
2021-08-03 16:15:13 +02:00