Commit Graph

46463 Commits

Author SHA1 Message Date
Fabio Alessandrelli ecb792b1da [HTML5] Clarify editor PWA manifest.json
Update name and description to clarify it's the web version.
2021-03-24 11:35:19 +01:00
Rémi Verschelde 64b4bd4ee0 Merge pull request #47301 from akien-mga/drop-resource-importer-csv
Remove now unnecessary ResourceImporterCSV importer
2021-03-24 09:25:55 +01:00
Rémi Verschelde 0682422b1e Merge pull request #47311 from RevoluPowered/fix-importer-bug
Fix use of Error its uninitialised and resolves importers being broken
2021-03-24 09:25:09 +01:00
K. S. Ernest (iFire) Lee 60eb3dd6ad Always have a name for gltf2 mesh, material and skins.
Co-authored-by: Lcbx <luc.courbariaux@gmail.com>
2021-03-24 00:30:22 -07:00
Gordon MacPherson 8db565cabd Fix use of Error its uninitialised and resolves importers being broken 2021-03-23 23:46:22 +00:00
Rémi Verschelde 1829eb4608 Merge pull request #47293 from resul4e/vsproj_tests
Enable unit testing in MSVC when tests=yes is supplied
2021-03-23 23:58:18 +01:00
Resul Çelik 12dfdd546f SCons: Pass tests configuration to the MSVC solution
Test sources and build parameter were not supplied to the visual studio project. This resulted in a build that was not able to be test using the --test command. Adding build parameter ensures we can test, and supplying the sources ensures we have all files to write new tests and edit existing ones.
2021-03-23 23:29:14 +01:00
Johannes c8868fcaab Fix removal of rect_min_size not triggering resize
fixes #46672
2021-03-23 23:06:50 +01:00
Rémi Verschelde 7ed2220928 Remove now unnecessary ResourceImporterCSV importer
Its only purpose was to prevent importing CSV files as translations, but it
would still import them as *nothing*, leading to workflow issues.

This is now properly fixed with #47268 which allows disabling the import for
specific files.
2021-03-23 15:49:30 +01:00
Rémi Verschelde 538daf6731 Merge pull request #47298 from reduz/remove-keep-files-error
Remove FileSystem dock errors on unimported files
2021-03-23 15:44:40 +01:00
Juan Linietsky 4706297356 Remove FileSystem dock errors on unimported files
* Removes error shown when file is in 'keep' mode
* Display a warning when attempting to open the file
* Closes #47296
2021-03-23 11:33:07 -03:00
Matthew A. Robinson be4671534c Add mutex to protect script bindings 2021-03-23 09:37:27 -04:00
Rémi Verschelde cd05653e30 Merge pull request #47292 from akien-mga/sdl-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2021-03-23 13:40:55 +01:00
Rémi Verschelde 22716a1df2 Merge pull request #36004 from nathanfranke/fix-transparent-theme-color
Fix transparent editor theme being brighter
2021-03-23 13:25:38 +01:00
Rémi Verschelde cdafcc3206 Merge pull request #42974 from skyace65/NavMesh2
Document more NavigationMesh properties
2021-03-23 13:24:01 +01:00
Rémi Verschelde cde67f0315 Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@807ac1fbf9.
2021-03-23 13:18:43 +01:00
Rémi Verschelde 6610289fdd Merge pull request #40804 from naithar/fix/json-parse
JSON parser fix
2021-03-23 13:07:04 +01:00
Rémi Verschelde 036a50e8b9 Merge pull request #37755 from KoBeWi/check_down
Add disabled theme icons for CheckBox
2021-03-23 13:06:02 +01:00
Rémi Verschelde 5238f1399d Merge pull request #38054 from aaronfranke/enums
Rename many global enums relating to input
2021-03-23 13:00:24 +01:00
Rémi Verschelde ecfa2f8de2 Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguous
Display scene file extensions in the editor only if there's ambiguity
2021-03-23 12:58:07 +01:00
Tomasz Chabora eb4082b24a Add option to exclude selected resources on export 2021-03-23 12:49:19 +01:00
Aaron Franke a5324787c8 Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
Aaron Franke 10d7fccb54 Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
Rémi Verschelde 70eff30c5f Merge pull request #46823 from Calinou/editor-tweak-save-branch-as-scene-messages
Tweak error messages for the Save Branch as Scene editor option
2021-03-23 11:57:08 +01:00
Rémi Verschelde 12f7c1cb25 Merge pull request #47231 from Faless/js/4.x_gamepad_db_dualsense
[HTML5] Logitech Dual Action Gamepad FF/Linux
2021-03-23 11:54:20 +01:00
Rémi Verschelde 300f86351e Merge pull request #47287 from Shatur95/fix-duplicated-code
Move duplicated code into a function
2021-03-23 11:17:28 +01:00
Rémi Verschelde 939c4bbe3f Merge pull request #47261 from KoBeWi/filterdropper
Allow to drop files on filtered scene tree
2021-03-23 10:34:13 +01:00
Rémi Verschelde f7a92eec03 Merge pull request #47284 from DarkKilauea/fix-moment-of-inertia
[Godot Physics]: Correct typo in moment of inertia calculations.
2021-03-23 10:31:08 +01:00
Shatur95 a1cfc1032c Move duplicated code into a function 2021-03-23 09:08:06 +02:00
bruvzg b202a0dd2a FileDialog: add Back/Forward buttons, add message for inaccessible folders. 2021-03-23 08:03:41 +02:00
Josh Jones 9aadd0cde7 [Godot Physics]: Correct typo in moment of inertia calculations.
The moment of inertia calculation for BoxShape is:

```
Vector3(
    (p_mass / 3.0) * (ly * ly + lz * lz), 
    (p_mass / 3.0) * (lx * lx + lz * lz), 
    (p_mass / 3.0) * (lx * lx + ly * ly));
```

where the final line includes both the x and y extents.

However, for CapsuleShape3D, CylinderShape3D, ConvexPolygonShape3D, ConcavePolygonShape3D, and HeightMapShape3D, the final line read `(p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y)`.  I believe this is a mistake, considering the comment in each case mentions using an AABB approximation, which should follow the same approach as BoxShape.

This change corrects the final line to include both the x and y components of the shape's extent.
2021-03-22 20:10:11 -07:00
Jason Knight edcbe88389 Removed the alteration of status.hovering during Focus Enter and Focus Exit events. This is incorrect and not fully implemented, and results in inconsistency in the UI and in the hovering variable. 2021-03-22 18:47:59 -06:00
Rémi Verschelde 0339200972 Merge pull request #43366 from Calinou/doc-surfacetool-method-order
Make the expected method calling order in SurfaceTool more explicit
2021-03-23 00:57:26 +01:00
kobewi 5950482b86 Remove the clearing behavior from add_override 2021-03-23 00:55:02 +01:00
kobewi ecff5bc42f Add methods to remove theme overrides 2021-03-23 00:51:16 +01:00
Rémi Verschelde eeba8d63f8 Merge pull request #44398 from RevoluPowered/unit-tests-for-export-templates
Add unit tests for export templates
2021-03-23 00:42:29 +01:00
Rémi Verschelde 7acd62886d Merge pull request #47263 from nekomatata/fix-physical-bone-gizmo
Fix PhysicalBone gizmo not showing
2021-03-23 00:13:09 +01:00
Rémi Verschelde 6a84ade316 Merge pull request #45234 from madmiraal/rename-phashtranslation
Rename PHashTranslation to OptimizedTranslation
2021-03-23 00:12:12 +01:00
Rémi Verschelde 6fa24729ae Merge pull request #45571 from aaronfranke/node2d-real_t
Use real_t in 2D nodes
2021-03-23 00:10:53 +01:00
Rémi Verschelde 11718dbef9 Merge pull request #45562 from aaronfranke/core-modules-real_t
Use real_t in GridMap and VariantParser
2021-03-23 00:10:04 +01:00
Rémi Verschelde 32aea7b40f Merge pull request #47277 from nekomatata/kinematic-safe-margin-doc
More detailed documentation for KinematicBody safe collision margin
2021-03-23 00:08:35 +01:00
Rémi Verschelde 4bacb86f56 Merge pull request #46735 from fabriceci/fix-dialog-translation
Fix translations update in window & Dialogs (AcceptDialog/ConfirmationDialog/FileDialog) (Fix 39320, 39258 &  45887)
2021-03-23 00:03:31 +01:00
Rémi Verschelde 725552af69 Merge pull request #47255 from Calinou/fix-windows-tablet-setting-name
Fix feature tag casing in the Windows pen tablet project setting name
2021-03-23 00:00:36 +01:00
Rémi Verschelde e0f19287f7 Merge pull request #47226 from fabriceci/improve-rayshape-2D
Bring the Raycast2D improvements to Rayshape2D
2021-03-22 23:56:18 +01:00
Rémi Verschelde bb8340302c Merge pull request #47180 from YeldhamDev/popupmenu_width_fix
Fix wrong width with PopupMenus on first opening in the editor
2021-03-22 23:51:57 +01:00
Rémi Verschelde 89d3c787d4 Merge pull request #47271 from Shatur95/remove-hardcoded-names
Remove hardcoded names in generated objects
2021-03-22 23:41:36 +01:00
PouleyKetchoupp 4aa25b0f6c More detailed documentation for KinematicBody safe collision margin 2021-03-22 15:41:21 -07:00
Rémi Verschelde 8fb382afb8 Merge pull request #34587 from YeldhamDev/translation_resource_notification_removal
Remove translation change notification when setting the locale of a Translation resource
2021-03-22 23:30:20 +01:00
Shatur95 7762d4592d Remove hardcoded names in generated objects 2021-03-22 22:37:26 +02:00
Rémi Verschelde a7fb5f8558 Merge pull request #47268 from reduz/keep-import-mode
Add a "keep" import mode to keep files as-is and export them.
2021-03-22 21:35:22 +01:00