scgm0
25fd115957
Fix OptionButton::show_popup
2025-01-21 21:37:19 +08:00
Mark DiBarry
ce139f7577
Fix editor parallax grid snap movement
2025-01-21 08:21:46 -05:00
scgm0
949f707ad9
Fix ViewportTexture::get_size
2025-01-21 20:50:42 +08:00
Qbieshay
c8b0509b7c
Fixed cpuparticles randomness regression caused by #92089
2025-01-21 13:23:55 +01:00
Lazy-Rabbit-2001
41b1e088ee
Optimize usability of VisibleOnScreenNotifier2D
2025-01-21 20:00:25 +08:00
Pedro J. Estébanez
aca5cfc913
Rationalize parsing of file system cache
2025-01-21 12:59:19 +01:00
Pāvels Nadtočajevs
a5e8c266af
[RTL] Fix ready signal sent too early in single threaded RTL.
2025-01-21 08:37:08 +02:00
Silc Lizard (Tokage) Renew
748aa1d388
Remove dead variable end_bone_tip_radius from SpringBoneSimulator
2025-01-21 15:20:48 +09:00
Hugo Locurcio
dfc05caf06
Use lower shadow normal bias for distant directional shadow splits
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This reduces the visual discrepancy between shadow splits when
Normal Bias is greater than 0. Shadow acne at a distance may
be slightly more present, but if the bias and normal bias values are
tuned to avoid acne up close, acne will usually not be present in
distant splits.
2025-01-21 01:58:29 +01:00
BattyBovine
a3ef9de6a8
Add debug colours and fills to CollisionPolygon3D.
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This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414 .
In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413 .
2025-01-20 18:27:05 -05:00
Lars Pettersson
3376ba6688
Don't instantiate ColorPicker in EditorPropertyColor constructor
2025-01-21 00:16:07 +01:00
Eric Cosky
226f7aee20
Added check to prevent exception during remote debugging
2025-01-20 15:11:55 -08:00
Daniel
17423e9899
[Windows] Fix left/right Shift key regression
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Fixes #101384 by checking the latest state of the Shift keys before sending the KEYUP event.
2025-01-20 23:02:58 +00:00
Thaddeus Crews
1b7b009674
Merge pull request #101658 from dsnopek/export-options-overrides-remote-debug
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Update export preset options overrides before doing "Remote Debug"
2025-01-20 16:25:50 -06:00
Thaddeus Crews
d9d705d8ab
Merge pull request #94479 from juanjp600/opt-in-path-rotation-tangent-fix
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Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D`
2025-01-20 16:25:49 -06:00
Thaddeus Crews
bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
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Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews
cabd792995
Merge pull request #101796 from Chaosus/vs_fix_fresnel_preview_bug
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Fix visual shader error when opening a Fresnel node preview
2025-01-20 16:25:47 -06:00
Thaddeus Crews
7ad545e091
Merge pull request #101160 from havi05/tree-fix-cursor-selection
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Tree - fix cusor selection in `multi` selection-mode
2025-01-20 16:25:46 -06:00
Thaddeus Crews
97003022c4
Merge pull request #101683 from KoBeWi/duplicate_preventer
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Don't duplicate .uid files
2025-01-20 16:25:44 -06:00
Thaddeus Crews
0cbcfb3cd6
Merge pull request #101648 from aaronp64/varyingsetter_global_per_node
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Generate global code for `VisualShader` nodes that connect to `VaryingSetters`
2025-01-20 16:25:43 -06:00
Thaddeus Crews
47077529a8
Merge pull request #63059 from Rindbee/fix-getting-wrong-focus-neighbor-in-ScrollContainer
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Fix getting wrong focus neighbor when the control is in ScrollContainer
2025-01-20 16:25:42 -06:00
Hugo Locurcio
be7a6d2a9f
Fix URLs for Cubemap template images in documentation
2025-01-20 23:15:45 +01:00
Thaddeus Crews
b8480ffa21
CI: Change godot-cpp from workflow to action
2025-01-20 13:36:14 -06:00
Riteo
d12137bdda
Wayland: Pass unmodified symbols to key events
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Before this change we would internationalize the keycode itself in all
`InputEventKey`s, confusing the whole input subsystem.
2025-01-20 18:27:04 +01:00
havi05
522d6fed70
Tree - fix ui_select
2025-01-20 17:23:37 +01:00
Thaddeus Crews
791c87eb7a
Merge pull request #100698 from aryan-11825114/fix-interactive-camera-not-taking-input-when-no-camera
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Fix 3D camera override when there is no camera in scene tree
2025-01-20 10:05:47 -06:00
Thaddeus Crews
9303ccd337
Merge pull request #101596 from TCROC/fix-gpu-particles-3d-emitting-finished-signal-on-ready
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Fix GPUParticles3D emitting `finished` signal on ready
2025-01-20 10:05:45 -06:00
Thaddeus Crews
ecc8d2812e
Merge pull request #101100 from WhalesState/color-picker-1
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`ColorPicker` remove unused children and fix sample bugs.
2025-01-20 10:05:44 -06:00
Thaddeus Crews
24fb28af55
Merge pull request #101689 from syntaxerror247/native-dialogs
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Make dialogs non-cancelable on Android
2025-01-20 10:05:43 -06:00
Thaddeus Crews
edaf14aada
Merge pull request #101697 from bruvzg/win_dlg_ncc
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[Windows] Make native dialogs non-cancelable and stay on top of parent.
2025-01-20 10:05:42 -06:00
Thaddeus Crews
4fb4f05b48
Merge pull request #101728 from smix8/obstacle_exit
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Fix NavigationObstacle3D debug clear regression
2025-01-20 10:05:41 -06:00
Thaddeus Crews
76ecc10969
Merge pull request #101729 from TokageItLab/indivisual-spring
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Fix failure to load joints with individual config in SpringBone
2025-01-20 10:05:40 -06:00
Thaddeus Crews
604e3ab91f
Merge pull request #101730 from clayjohn/GLES3-emission-half
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Bake UV2 emission using half float in the compatibility backend
2025-01-20 10:05:39 -06:00
Thaddeus Crews
0d4696b472
Merge pull request #101515 from allenwp/agx-negative-optimizations
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Optimize AgX tonemapper's handling of negative values
2025-01-20 10:05:38 -06:00
Thaddeus Crews
6fcaf71179
Merge pull request #101739 from Hilderin/fix-embedding-with-user-arguments
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Fix Embedded Game Window with user arguments
2025-01-20 10:05:37 -06:00
Thaddeus Crews
7a63dc94ae
Merge pull request #101760 from Faless/ws/fix_endless_closing
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[WS] Fix peer stuck in CLOSING state
2025-01-20 10:05:36 -06:00
Thaddeus Crews
6eea431009
Merge pull request #101747 from miv391/add-property-guards-to-shape2d
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Add property guards to shape 2D's
2025-01-20 10:05:35 -06:00
Thaddeus Crews
b7f91e7b8c
Merge pull request #101794 from rburing/fti_no_warning_spam
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Physics interpolation (3D): Fix warning spam
2025-01-20 10:05:33 -06:00
Thaddeus Crews
ba73831770
Merge pull request #101797 from TokageItLab/fix-quat-arc
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Fix `Quaternion` arc constructor to check dot & Add test for same `Vector3`s
2025-01-20 10:05:32 -06:00
Thaddeus Crews
7c69fbd292
Merge pull request #101803 from mihe/jolt/kinematic-sync
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Fix kinematic bodies not synchronizing state when using Jolt Physics
2025-01-20 10:05:31 -06:00
Thaddeus Crews
7d8e0790d6
Merge pull request #101809 from Hilderin/fix-embedded-game-window-title
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Fix Floating Game Window Title
2025-01-20 10:05:30 -06:00
Thaddeus Crews
e062cd254d
Merge pull request #101819 from Riteo/wl-embarassingly-easy
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Wayland: Release pressed events on application focus out
2025-01-20 10:05:29 -06:00
Thaddeus Crews
a0633ff581
Merge pull request #101631 from Syntaxxor/voxel-gi-shadow-fix
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Ensure Voxelizer SDF generation uses the correct cell level
2025-01-20 10:05:28 -06:00
Thaddeus Crews
1f2dec77c8
Merge pull request #101698 from DinkeyKing/rest-info-doc-fix
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Fix collision normal being referred to as surface normal in PhysicsDirectSpaceState doc
2025-01-20 10:05:27 -06:00
Thaddeus Crews
dcf4996276
Merge pull request #101159 from brandon515/compatibility_particle_shader_fix
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Fix inverted `GPUParticlesCollisionHeightField3D` in compatibility renderer.
2025-01-20 10:05:24 -06:00
Thaddeus Crews
916d068e40
Merge pull request #101780 from jkirsteins/janiskirsteins/fix-typo-visbility-mode
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Typo fix: rename SortableVisbilityMode
2025-01-20 10:05:23 -06:00
Thaddeus Crews
e547ff010c
Merge pull request #101650 from KoBeWi/duality_of_uid_caches
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Create .uid files in EditorFileSystem
2025-01-20 10:05:07 -06:00
Anish Mishra
b753b87ec5
Android Editor: Disable magnify gesture in the ScriptEditor
2025-01-20 20:56:41 +05:30
Hugo Locurcio
9030f76984
Fix Jolt note in WorldBoundaryShape3D documentation
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The dimensions are around the shape's origin, not the world origin (i.e.
`(0, 0, 0)` in global coordinates).
2025-01-20 14:52:56 +01:00
Tareq Anuar
9014cdb596
Fix ResourceLoader.has_cached() and ResourceLoader.get_cached_ref() not handling UIDs.
2025-01-20 20:36:23 +08:00